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Member Since 22 Feb 2018
Offline Last Active Yesterday, 03:42 PM

Topics I've Started

Location local variables?

02 March 2018 - 04:52 AM

Hi all, I was in the process of making a mod that store locations and lets you teleport back to them at will, and it seems that storing locations in kotor1/2 is done a bit differently than what I'm used to (coming from scripting for nwn2).


What I want is to get the location of the speaker in a script fired from a conversation and store it. What I'm used to doing is using a local variable, but I don't see the function I need.


Does anyone know how to store the current location of the speaker so that it can be used in another script later to teleport them back?



New here, awfully glad I found the site.

01 March 2018 - 07:33 PM

Hello all.


I am new to the site and modding Kotor 1 and 2.


I've been modding neverwinter nights 2 for several years for a persistent world and also released some single player mods for that game, so I understand a lot more than I would otherwise, both games being based on the same engine.


I will most likely start releasing some simple mods in the near future as I have time and inclination.


Want to thank all of you who have released mods for either game, your work is very much appreciated, and also the webmasters of all sites like this, without whom life would be very dull playing games. :-)



TSL Playstation 3 / DualShock button icons in UI

01 March 2018 - 08:39 AM

Hello everyone.
I have a set of replacement buttons for kotor 2 tsl that I got from steam workshop, but according to the guy who put them on steam worksop he got them from aspyr.
I'd like to upload them here and make them available since I couldn't find them anywhere else.
To be clear these are just a set of replacement tga files that go in the override folder and work perfectly.
My concern is just one of legalities. I suppose I might need permission from Aspyr if that is indeed their source, but I couldn't find them on aspyr's site either.
Anyone have insight into this?