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Member Since 22 Feb 2018
Offline Last Active Yesterday, 03:42 PM

Posts I've Made

In Topic: Location local variables?

03 March 2018 - 10:09 AM

Okay, and then I guess you would use a jump function from there. Makes sense. Thanks for the advice.

In Topic: Location local variables?

03 March 2018 - 09:01 AM

Not sure I understand how it works, I only see a placeable being created.


Not sure what is meant when talking about "waypoints" either.


It seems I've had it very easy in nwn2 where there are functions for just about everything.

In Topic: Location local variables?

03 March 2018 - 07:44 AM

Like so:


void main(string sLocationName)
object oPC = GetPCSpeaker();
SetLocalLocation(oPC, sLocationName, GetLocation(oPC));
When calling the script you pass in 1,2,3,4 or 5 from the dialog to choose a slot for storage, this is arbitrary you could have as many as you wanted, at least theoretically. I chose five because it seemed like a good number.

In Topic: Location local variables?

02 March 2018 - 09:34 PM

I'll look into your suggestion, thank you.

In Topic: TSL Playstation 3 / DualShock button icons in UI

02 March 2018 - 08:32 AM

I just realized where he got the files, lol.


They are already in the override folder in the steam version. all the same names except the playstation versions have ps after the file name, so renaming them to remove the ps and replacing the originals does the trick justv like he said.


So much for whose permission is needed. :-D