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Member Since 08 Oct 2017
Offline Last Active Yesterday, 11:15 PM

Topics I've Started

EA Shuts Down Visceral.Their Star Wars game To be revamped.

17 October 2017 - 09:40 PM

Electronic Arts has announced that it is closing the doors of Visceral Games, the studio best known for the Dead Space series. The developer had been working on a new Star Wars game, which will now shift directions and move to a different EA team.
"Our Visceral studio has been developing an action-adventure title set in the Star Wars universe," said Patrick Soderlund, executive VP of EA worldwide studios, in a post on EA's website. "In its current form, it was shaping up to be a story-based, linear adventure game. Throughout the development process, we have been testing the game concept with players, listening to the feedback about what and how they want to play, and closely tracking fundamental shifts in the marketplace. It has become clear that to deliver an experience that players will want to come back to and enjoy for a long time to come, we needed to pivot the design."
The untitled project will now be developed by EA Vancouver, which had already been working on the game. Soderlund says it will "maintain the stunning visuals, authenticity in the Star Wars universe, and focus on bringing a Star Wars story to life. Importantly, we are shifting the game to be a broader experience that allows for more variety and player agency, leaning into the capabilities of our Frostbite engine and reimagining central elements of the game to give players a Star Wars adventure of greater depth and breadth to explore."
Source: https://www.gamespot...-/1100-6454142/
I really felt that this game is in trouble when EA didn't show anything about it this year.
It's funny EA has the Star Wars license for 4 years and we still haven't got a Single Player Game. Disney Shouldn't have shut down LucasArts.

Better PathFinding for party members mod ?

12 October 2017 - 10:46 AM

Is there any mod that makes the Pathfinding of Party members better ?( so that they won't get stuck to walls.)

Any Chance to Fix These "Plot Holes" in the next versions of TSLRCM?

08 October 2017 - 04:45 PM

I played Kotor 2 for the first time. fortunately i used this mod that restored lots of cutscenes that were cut.(Specially in Malachor V that lots of cutscenes were cut by Obsidian)


But There were 2 weird parts in the story(even with TSLRCM) :


1. Bao-Dur suddenly disappears without any explanation !!! 


I Didn't know where he was gone. which was maybe due to this fact that i Didn't find all HK-47 parts.

From What I Read he was supposed to Die in Telos IV when invading the droid factory, which got cut to reaching the deadline .(And from what i heard there is also no voices or anything about his Demise which makes restoring it difficult) 


I think that it isn't a Bad Idea to Add a Dialogue Between the Exile and a NPC on Telos IV(Before invading Ravager ) that tells the player about bao-dur's fate. this at least makes it less confusing for the players that play Kotor 2 For the First Time .


2. Handmaiden Teleports to Telos IV without any Ship .


I Read Somewhere that due to this fact She Thinks that the Exile is dead she takes the Ebon Hawk with her and then the Exile is supposed to find a New Transport ship to there. (Which was got cut)


I Think that you can easily make party members lying down on the hanger where ebon hawk was(And now it isn't) and then T3 tells you that Ebon Hawk is Stolen(Since Atton won't tell you that and T3 doesn't need voice acting).

And then Exile has to Find a New way to get to Telos IV.(Maybe doing some quest for a merchant or paying him money)