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olnorton

Member Since 28 Jul 2017
Offline Last Active Aug 26 2017 02:21 PM
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Posts I've Made

In Topic: Widescreen Help Requested

23 August 2017 - 01:58 AM

Did you get this working Skeet?
If you right click on your desktop and select display settings.
Then display adapter properties
If you click the monitor tab, does it have the option to select 60Hz?

2S7gmCb.jpg
 


In Topic: Black Line in middle of face.

22 August 2017 - 07:20 AM

An alternative thing to try might be adding this to the texture's TXI:

clamp 1
Without ndix UR's lines of course.

Thanks DarthParametric.
This is very good too.
It doesn't remove the line quite as completely as ndix UR's method, but it doesn't have any visible side effects.
I'll keep this one in and see how it goes.

In Topic: Black Line in middle of face.

22 August 2017 - 04:20 AM

Try adding both these lines to your TXI file:
mipmap 0
downsamplemax 0


Thanks, I'm going to stick with this!
It certainly removes the line.
I'd never seen Mission in the level up screen without the line before.
The over aliasizing is a fair trade off for me.

In Topic: Black Line in middle of face.

21 August 2017 - 09:34 AM



@ olnorton: is your new texture the same resolution as the old one, and if not, what is it?

When I said TPA, I meant TPC sorry, as in adding it to try and fix the default Mission.
But the TXI file is still in there and it hasn't help my re-textured 1024x1024 Mission.
The poor girl has taken to keeping her head bowed, you know how teenagers are with anything on their faces.
epgROQ4.jpg

ndix UR, That is a noticeable difference, do you have an AMD graphics card?

In Topic: Black Line in middle of face.

21 August 2017 - 03:55 AM

I added a TXI file to make it use the CM_SpecMap with the stock Mission TPA but it made no difference.

Is there a particular SpecMap to use?

http://i.imgur.com/Zfez0pF.jpg