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Member Since 23 May 2017
Offline Last Active Yesterday, 04:31 AM

#63438 Rebels Finale

Posted by Roth9 on 07 March 2018 - 10:27 PM









Bah! Why I am not surprised with that final. I will say this: it wasnt so bad, but I expected something better. They left an open ending so that they could make a sequel should disney desire so.


And I must say, Ahsoka and Ezra trully became jedis, in other words: when Luke was fighting alone against the might of the empire, what were they doing? Traveling? Or maybe they advised patience like in the mandalorian wars in kotor? Also, it looked to me that Lothal was more important than the rest of galaxy, it was very selfish if you ask me.


Look how it could have been: when Ezra found that time-traveling-portal-deus-ex-machina, he could see himself in the future just after the battle of Endor, he could regroup with his friends and fight the remains of the empire that tried to make a last stand in the Lothal, maybe even insinuate the begining of the first order.

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#62219 TSL - Are the icons of the comlink and the sonic imprint sensor swaped?

Posted by Roth9 on 15 January 2018 - 12:51 PM

I made the mod you requested- http://deadlystream....nsor-icon-swap/

Thank you but... I didnt request the mod, I just wanted to know if my assumption was shared by others. I already changed the icons in my game some time ago. But thanks anyway.

#62156 Adding multiple Sith Holocrons to Atris

Posted by Roth9 on 12 January 2018 - 01:50 PM

I finished this one, I still wait for someone to donate one or two textures, this way it could be 36 different holocrons instead of 18. I also forgot that there was a Sith holocron at the Sith academy in Korriban, but I got a cool model and texture. I will upload some images as last resource to see if someone is interested.

Attached Files

  • Attached File  kh.jpg   113.95KB   1 downloads
  • Attached File  h1.jpg   136.93KB   1 downloads
  • Attached File  h2.jpg   111.92KB   0 downloads
  • Attached File  h3.jpg   157.87KB   0 downloads
  • Attached File  h4.jpg   157.69KB   0 downloads
  • Attached File  h5.jpg   184.6KB   0 downloads
  • Attached File  h6.jpg   147.01KB   0 downloads
  • Attached File  h7.jpg   104.33KB   0 downloads
  • Attached File  h8.jpg   152.56KB   0 downloads

#61647 looking for the klingon dagger

Posted by Roth9 on 26 December 2017 - 08:59 PM

Did you mean this?


#60996 A script to destroy an item (TSL)

Posted by Roth9 on 30 November 2017 - 04:06 PM

I dont need anymore, I managed to make one. Thanks anyway.

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#60512 TSL - Merchant sell created item

Posted by Roth9 on 08 November 2017 - 02:52 AM

Just to start you have the modded/added item inside the override folder right?


You'll want to find whatever .utm file in Telos by going into the KT and extracting it. You've probably already done so. So I'll skip how to do that.


Now you'll want to use the K-GFF editor (found here in modding tools) to open the .utm file and scroll down to ItemList.

Copy and paste an existing struct into the ItemList, then modify that by putting in your custom item's ResRef into Inventory ResRef.

Make sure you rename the _PosX to whatever it should be, I.e. if the item is the 54th on the list, it should be labeled as such. You don't want two _PosX as 54th. 


As always click on something else before saving, when using the K-GFF editor. 


You might find this tutorial by RealRece to be helpful >  > starting at 15 minutes explains exactly what you want to do.

Thanks. I managed to do what I wanted.

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#60418 Vash ghost of the force

Posted by Roth9 on 03 November 2017 - 08:19 PM

This is just an idea I had. How about a mod that adds master Vash as a ghost in the reconstructed enclave scene? This would depend of your action when you find her body in Korriban. If you said that you would've killed her yourself, she doesn't appear in Dantooine, else she appears as a ghost.

#57724 Nihilus and Sion personalized lightsabers

Posted by Roth9 on 12 July 2017 - 07:03 AM

DP's given you the solution. As it was said, you need to edit each UTC and use the TSLPatcher to put those UTCs into each module and NOT the Override folder. You can even download the TSLPatcher here on Deadly Stream. You're lucky since I don't think neither Sion nor Nihlus appear in too many modules, so you don't need to change much -  off the top of my head, just the Korriban Academy, Ravager Bridge and all the Trayus Academy modules. 

I will try this. Thanks.

#57175 Selkath with lightsabers

Posted by Roth9 on 14 June 2017 - 10:14 AM

I request a mod that lets the selkath at the Sith embassy have lightsabres. After all, they are being trained by Sith.