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Member Since 10 May 2017
Offline Last Active Apr 09 2018 11:50 PM

#59424 TSL of the Old PC

Posted by SithKitten on 21 September 2017 - 05:00 PM

Good catch, I was definitely running off of 3 hours of sleep when I wrote the description! :D

Oh, no problem! 

Definitely a good mod for those people that are forced to play on lower-end PCs.

#59418 TSL of the Old PC

Posted by SithKitten on 21 September 2017 - 10:36 AM

It's named KotOR 2: TSL NOT SWTOR 2 TSL! Other than that... cool.

#59406 ♫♪ Greetings ♪♫

Posted by SithKitten on 20 September 2017 - 04:40 PM


Hello there!

#59373 Anakin Skywalker Mod Port

Posted by SithKitten on 17 September 2017 - 09:32 AM

I see, however, when I place the mods textures into the override under 'PMHC04...' etc, it causes the game to crash. 

Well, you see, the problems it THAT KotOR 2 has a different "collection" of heads than KotOR 1.

However, please DON'T use the KotOR 2 model! It would create a lot of problems for you.

#58746 Whats your favorite Star Wars The Old Republic Companion?

Posted by SithKitten on 24 August 2017 - 11:55 AM

Lana Beniko. Best companion. End of story.

#56953 Nar Shaddaa Expansion

Posted by SithKitten on 04 June 2017 - 08:23 PM

Ok, huge update! I'm no longer going to use reskinned Telos modules! Not while Quanon's watching, at least ;)

Oh, and one other thing. Here's a screenshot, just to torment you all:

Attached File  20170604231958_1.jpg   69.21KB   1 downloads

"Atton, want some juma juice, aged to perfection?" - Exile

"Nope. That bottle's huge. I'm outta here." - Atton

#56760 Alien VOs

Posted by SithKitten on 29 May 2017 - 06:06 PM

It would be too convinient to have all the lips in one folder, right? 

Well, I hope someone that has experience with lip syncing wants to help with the project. Thank you, bead-v!

#56722 Nar Shaddaa Expansion Recruitment

Posted by SithKitten on 28 May 2017 - 06:31 PM

We still need a scripter! 

EDIT: And a lip syncer!

#56707 Nar Shaddaa Expansion Recruitment

Posted by SithKitten on 27 May 2017 - 06:56 PM

I PM-ed you earlier that I am willing to join and help, but here you are:


Online Name: SuperSzym 

Modding Category: Sidequest writer, skinner 

Experience: Storywriting - Moderate, English Grammar - Moderate, Dialog Implementation - Low, Texturing - Low/Moderate 

Communication Means: Skype 

Modding Projects: Nar Shaddaa Expansion

Yeah, but I like formulars. Don't you? Alright thanks for applying! Please PM me your skype, so we can talk tomorrow. 

#56485 Nar Shaddaa Expansion

Posted by SithKitten on 17 May 2017 - 07:22 AM


How did I miss this topic?!


Expanding on Nar Shadaa's economy would do so much for my own personal view of the world. :D Since the average civilian isn't capable of purchasing food monetarily, I think a marketplace of various goods directed toward off-world travelers or entertainment centers (virtual speeder bike racing/ something equally meaningless) could possibly work as well.


To be fair though, most of the economy for somewhere like Nar Shadaa would more likely than not be of the nefarious kind, (slavery, illicit substances, black-market weapons, etc..) but it could also export some sort of chemical or substance found in its infamous core. (Nar Shadaa must have had a decent economy before all of the criminal empires arrived and took over, right?) It could also have some sort of holo-performance industry not unlike the Twisted Rancor Trio from Taris to keep offworlders coming to line its numerous proprietors' pockets.


Is there already a build in the works? I am quite intrigued by this mod idea, and would love to see what you're thinking of.

Nope, it's currently just concept, I need some stuff so I can jump to actually working on it. And yes, there will be two markets.


Why would you want a toilet in a corridor so all of nar shadda can see you on the crapper? I assume they are there. Just hidden away like normal toilets

Don't give me ideas for easter eggs....


Edit: This sarcasm was not intended against you Malkior, or against Hunter Qyzen.

It's Qyzen_Hunter! xD


(Woops, accidentally made 2 posts!)


Admin: Merged

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#56376 Nar Shaddaa Expansion

Posted by SithKitten on 14 May 2017 - 05:46 PM

Maybe you should contact Quanon and ask about using his Nar Shaddaa expansion modules in your mod? Not sure if he would let you, but it's worth a try and better than reusing vanilla modules.


good luck.

He agreed to help me some hours ago! I'm already going to use reskinned modules as the main promenade stuff, and the cantina and casinos are going to be made by him.

Also, please vote, the poll is there for a reason!

#56343 Nar Shaddaa Expansion

Posted by SithKitten on 13 May 2017 - 05:20 PM

Here's some advice I'd give. If you don't want it, just ignore it :D

Make the decision about the VOs last (relatively). It's probably a good idea to make your characters aliens but keep in mind that you might be converting (some of) them to humans later. Anyway you've got a LOT of other work to do before you even get to actually finalizing the characters, which is when you will know for sure what you even need in terms of VOs, so it's pointless to think about VOs and voice actors now.

The only exception is reused VO. If you plan on doing that, and especially if it's important to the story, collect your VOs first. Mute scenes don't work very well, and animations can't save you all the time!

Also, do your story first and only move on when it's solid. It needs to be well thought out because it's not gonna help you if at some point you realize you can't pull something off and then you have to scrap a bunch of things and start over.

I wish you good luck and lots of great ideas for your mod :D

Regarding VO: This quote of mine has had lot of use lately but it's still useful.


This information that follows - previously posted elsewhere - applies here as well.


Another thing that I have to ask. If you don't even have a story, why are you making an announcement thread? It seems . . . premature. However, I wish you the best of luck!

Thanks for the advice!
Anyone that wants to help me with the more 'technical' part of the mod?
Also, Sith Holocron, I already have the story, it's a little short though, I need to expand it a little.
BTW: The complex isn't a complex... It's the Old Promenade! (if you played SWTOR, you know there's a promenade, which it's currently being built by the Hutts in KotOR II, people are going to talk about that)


I have a small poll for you all:
Some small questions for those who want to help a little :D
Not related to the poll: Maybe the GenoHaradan can be persuaded to help you stop the Exchange. (They'd tell you how to contact Visquis when you become a member.)


Admin: Merged

#56336 Nar Shaddaa Expansion

Posted by SithKitten on 13 May 2017 - 12:08 PM

First of all, I agree, fan VA isn't a great idea after all... Guess recycling VOs will do. And... More subtle? I'm trying to make Nar Shaddaa bigger, not just some small changes.
And just so you know, the new complex will be OPTIONAL! It will just provide some fun sidequests, some new story elements and some new areas for the players to explore...