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Mellowtron11

Member Since 22 Jan 2017
Offline Last Active Yesterday, 09:04 PM
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Posts I've Made

In Topic: Handmaiden: Conversation with teaching her the Lightsaber Forms

15 December 2017 - 04:59 PM

Yes, small amount of dlg editing (this would be incompatible with Party Swap unless I got his permission to modify his files), a little scripting, and adding the spliced line. So a very easy/small mod. 

Would that script be the make a jedi script? 

 

Well, I first asked about permissions for my for my Benok Alternate Lines Restoration mod for compatibility. As making mods compatible with TSLRCM by using files from it is allowed I did not have to ask a second time for permission for Geno.

 

Probably a smart thing to do, though, their answer will likely be the same as mine. (Try PMing Zybl2 about this)

Zbyl2 is the main TSLRCM guy nowadays, right?


In Topic: GenoHaradan Legacy

15 December 2017 - 04:51 PM

Been trying out the mod so far and everything has been seamless on Telos. The VOs for Batu and Atton were put together really well.

 

There is one small thing: the Duros Assassin attacks my character unarmed like in the regular TSLRCM mod. He admits he is part of the Genoharaden, and his NPC title is Genoharadan Assassin. He also doesn't drop the Genoharaden survival pistol either. Not a big loss, as I have a fully modded scout enforcer anyway. Just thought you'd like to know. 

 

A quick question too- did you add Benok's Alternate lines in this mod? His lines sounded very similar to your Benok's alternate lines mod video on Youtube. (And no I don't have it installed).


In Topic: Handmaiden: Conversation with teaching her the Lightsaber Forms

15 December 2017 - 06:02 AM

You are correct about having to mod the TSLRCM edited Handmaiden dialogue, though you do not need permission for this. You are making your mod compatible with the most essential TSL mod to date which is completely allowed.

Did you have to do the same for your Genoharaden mod?

 

Until I have confirmation from a moderator or one of the TSLRCM authors, I will refrain from action.

 

I'd like to quote the Rules of Deadlystream.com under the Common Sense Clause, "Don't be stupid. Use common sense."

If you get permission, what does this entail? A bit of scripting and adding in spliced dialogue?


In Topic: GenoHaradan Legacy

11 December 2017 - 06:12 AM

Yes, things that are quick and easy will to make will almost instantly be put into the mod though things that are "big" that add in sidequests, for example, will likely require people privately Beta the content first...Would anyone be willing to do this?
 
If a big bug in the Demo was found, a bug fix patch would be released - though there have been no bugs so far (which is good.)

Isn't the mod an open beta already? In terms of the big sidequests that get added in, should we just PM you?
 
Regarding bugs for the mod's current state, do we just post them here?

In Topic: GenoHaradan Legacy

10 December 2017 - 02:37 AM

On a more random note, will there be a mod update every time there's a new piece of content added into the mod?