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Effix

Member Since 30 Nov 2016
Offline Last Active Yesterday, 04:50 PM
*****

Topics I've Started

Download:Effixian's Alternative Bastila Robes

11 January 2017 - 08:28 PM

http://deadlystream.com/forum/index.php?app=downloads&module=display&section=screenshot&id=997

 

File Name: Effixian's Alternative Bastila Robes

File Submitter: Effix

File Submitted: 11 Jan 2017

File Category: Skins

K1R Compatible: Yes

 

***************************
Knights of the Old Republic
***************************

 

TITLE: Effixian's Alternative Bastila Robes
AUTHOR: Effix(ian)
CONTACT: PM me on the forums or find me on Steam

 

************
DESCRIPTION
************
This mod simply retextures Bastila's default clothes. Inspired by SWTOR's Fallen Empire.
It includes a black and a white version from which you can pick, both with golden details.

 

*************
INSTALLATION
*************
Unzip somewhere. Copy P_BastilaBB01.tga from either the White or the Black folder and paste it into your Override folder.

 

*****
BUGS
*****
None.

 

*************
UNINSTALLING
*************
Remove P_BastilaBB01.tga from the Override folder.

 

*******************
DISTRIBUTION NOTES
*******************
You may not: Use the material from this mod in your own mod without giving me credit, implying it was your creation.
You might: Use the material from this mod in your own mod if you simply ask me.

 

*********
THANKS TO
*********
Fred Tetra's Kotor Tool

 

-------------------

 

THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

 

Click here to download this file


Red Electromesh Robes

04 January 2017 - 09:33 PM

http://deadlystream.com/forum/index.php?app=downloads&module=display&section=screenshot&id=985

 

File Name: Red Electromesh Robes

File Submitter: Effix

File Submitted: 04 Jan 2017

File Category: Mods

TSLRCM Compatible: Yes

 

**************************************
Knights of the Old Republic - The Sith Lords
**************************************

 

TITLE: Red Electromesh Robes
AUTHOR: Effixian, concept by Skullmstr (Filefront forums), red variation idea by Akerro421 (Steam)
CONTACT: PM me on the forums or find me on Steam.

 

*************
INSTALLATION
*************
Extract the zip and copy the files to your Override folder.

 

************
DESCRIPTION
************
This adds two robes and one mask to the game.

 

This is a variation of my Electromesh Robes as requested by Akerro421 (on Steam), for a more dark sided look. This mod is not compatible with that original mod, you have to pick one. Not compatible with other mods that change the inventories of the same merchants.

 

The 2 robes are based on robes so they allow Force Powers and cannot be worn by Bao-Dur.

 

For the merchants to work, the area where the merchant is located should not have been loaded yet. For example on Telos it will work if you start at the hangar where you arrive, but the prison after that is too late and Samhan will have his original inventory. Use cheats if this approach is not an option (example: giveitem a_robe_79).

 

- - - - - - - - -

 

Electromesh Robe (a_robe_79)

 

Defense Bonus: 2
Damage Resistance: Resist 5/- vs. Energy
Upgradable: yes, like all robes
Cost: 900
Merchant: Samhan Dobo, Citadel Station and Adum Larp, Khoonda, Dantooine

 

- - - - - - - - -

 

Electromesh Battle Robe (a_robe_78)

 

Defense Bonus: 3
Damage Resistance: Resist 10/- vs. Energy
Upgradable: yes, like Jal Shey / Seizon Sha Armors
Cost: 2200
Merchant: Adum Larp, Khoonda, Dantooine

 

- - - - - - - - -

 

Nagai Mask (a_helmet_79)

 

Damage Resistance: Resist 5/- vs. Energy
Saves: Will +1
Charisma: +1
Wisdom: +1
Restricted: Not useable by Wookies
Cost: 1500
Merchant: Adum Larp, Khoonda, Dantooine

 

*****
BUGS
*****
None.

 

*************
UNINSTALLING
*************
Remove the following files from your Override folder:
a_helmet_79.uti
a_robe_78.uti
a_robe_79.uti
i_mask_079.mdl
i_mask_079.mdx
I_Sithmask9.tga
I_Sithmask9.txi
ia_JediRobe_078.tga
ia_MstrRobe_079.tga
ii_Mask_079.tga
m_202_003.utm
PFBI78.tga
PFBN79.tga
PMBI78.tga
PMBN79.tga
store_adum.utm

 

*******************
DISTRIBUTION NOTES
*******************
You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation.
You might: Use the material from this mod in your own mods if simply you ask me.

 

********
Thanks to
********
Fred Tetra for KotOR Tool
Skullmstr and others at the Filefront forums for ideas and feedback, Akerro421 on Steam for the red version idea

 

-------------------

 

THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

 

Click here to download this file


Prototype Warrior Breastplate

04 January 2017 - 05:49 PM

http://deadlystream.com/forum/index.php?app=downloads&module=display&section=screenshot&id=984

 

File Name: Prototype Warrior Breastplate

File Submitter: Effix

File Submitted: 04 Jan 2017

File Category: Mods

TSLRCM Compatible: Yes

 

**************************************
Knights of the Old Republic - The Sith Lords
**************************************

 

TITLE: Prototype Warrior Breastplate
AUTHOR: Effix(ian)
CONTACT: PM me on the forums or find me on Steam

 

*************
INSTALLATION
*************
Unzip and copy the files to your Override folder.

 

************
DESCRIPTION
************
This adds one robe partly based on Jedi Knight concept art for Star Wars: The Old Republic.
This is a variation of my Prototype Knight Breastplate, inspired by a request by StannisDidNothingWrong (on Steam). It is not compatible with that mod, you have to pick one. Not compatible with other mods that change Geeda's inventory.
This is a robe so it allows Force Powers and cannot be worn by Bao-Dur.

 

You can get the robes from Geeda or use cheatcode giveitem a_robe_89.
Buying only works if you load a savegame in which you haven't been to that area yet (the area is not yet loaded).

 

Prototype Warrior Breastplate (a_robe_89)

 

Defense Bonus: 3
Constitution +2
Upgradable: yes
Cost: 6100 (Same as Master Robes)
Merchant: Geeda (Nar Shaddaa Refugee Landing Pad, Rodian with yellow suit)

 

*****
BUGS
*****
None.

 

*************
UNINSTALLING
*************
Remove the following files from your Override folder:
a_robe_89.uti
ia_JediRobe_089.tga
kexsstore001.utm
PFBI89.tga
PMBI89.tga

 

*******************
DISTRIBUTION NOTES
*******************
You may not: Use the material from this mod in your own mod without giving me credit, implying it was your creation.
You might: Use the material from this mod in your own mods if you simply ask me.

 

********
Thanks to
********
Fred Tetra for KotOR Tool
StannisDidNothingWrong for the idea

 

-------------------

 

THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

 

Click here to download this file


The Star Wars Holiday Special

16 December 2016 - 07:40 PM

Haha, hard to believe this isn't taken down after almost a month.
Warning: It's bad, I still liked watching it years ago, up to you if you want to watch, don't blame the messenger :D


Looking for help with an issue with my mod + TSLRCM

16 December 2016 - 07:20 PM

Sorry if this isn't the best place to post this, I didn't want to clutter up another post.

I made a Steam mod (Effixian's New Player Heads Mod) that hopefully can end up here too one day, it adds a bunch of new player heads.
It's a pretty straight forward mod but someone who tested it for me (metalfenix on Steam) ran into a crash, I'm hoping it rings a bell for you veterans.
The mod comes with instructions on how to combine it with TSLRCM and I'm pretty sure he followed them correctly. The instructions are there so that the mod only adds things to TSLRCM but obviously something is still conflicting.


His report:

"Effix, I must report a bug. Before I begin, I must say that I only have this mod and TSLRCM installed and I followed your install instructions word by word, and the game is updated to the latest version. It happened in two different playthroughs, one light side and other dark side, with the same head (your Effix head).

The bug happened on Dantooine, in the rebuilt enclave reunion, the game crashes when the reunion is about to start. On light side, after Kreia sits down, the screen goes black and stops, and in the dark side, when you’re about to initiate the conversation with Kreia, the game crashes and send me to desktop.

I tested on another play through uninstalling your mod with only TSLRCM installed (using a default head) and the game proceeded fine on the enclave reunion, so it must be a problem with your mod and TSLCRM, maybe it's only that head (the male Effix head, which I used on those two tries). I'm not quite sure if it's a problem that can be solved because it might be a conflict on that point of the game with your mod and TSLCRM, and you surely don't have time to test this, but at least you might want to check it out someday.

It's not game breaker, though. On my first play through (dark side), I ruined the save file by uninstalling your mod and even I tested by uninstalling the TSLRCM, but on the light side run, I managed to skip the enclave reunion by using the console command

warp 262TEL

which teleports you to the Telos academy after the Dantooine sequence (use it BEFORE entering the enclave) . It pains me to skip that conversation though, it's one of the most important of the game =( .It's worth mentioning that, after the enclave reunion, your mod has NO problems whatsoever until the end. So it's only on that point..."

 
- The head he picked is a variation of an existing player head, uses an existing 3D head model but with new textures (@Hassat Hunter: so not one of those that need a backuphead)
- As you can read above this isn't a random thing since he did a light & darkside run and he ruled out that it isn't my mod causing it since he tried with just TSLRCM
- In the compatible mods post here I did see another mod that had problems with the restored jedi enclave, but there were no details, maybe the problem is related?
 
I hope any of you may have a clue.