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LDR

Member Since 29 Nov 2010
Offline Last Active Today, 03:44 AM
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Compiling Module Textures vs Putting Them in Override

11 June 2017 - 04:45 AM

So apparently you could compile the textures, models, and lightmaps with a custom module. Opinions?

Is it more practical to compile them with everything so that the override folder is less cluttered? How does it affect game performance when it comes to loading everything? What are your preferences and which is the better method to use? I'm curious.