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LDR

Member Since 29 Nov 2010
Offline Last Active Today, 06:17 AM
*****

#57694 Sand People / Exchange Restoration

Posted by LDR on 10 July 2017 - 11:52 PM

Here. Took a little bit of digging.


#57500 DP's Droid Foundry v2.0

Posted by LDR on 29 June 2017 - 07:47 PM

8L-CK and D1-SC?

 
Yes please.
 

I was going to say flathead, you know, like the fish.


Or the screwdriver. :P


#57110 Compiling Module Textures vs Putting Them in Override

Posted by LDR on 11 June 2017 - 04:45 AM

So apparently you could compile the textures, models, and lightmaps with a custom module. Opinions?

Is it more practical to compile them with everything so that the override folder is less cluttered? How does it affect game performance when it comes to loading everything? What are your preferences and which is the better method to use? I'm curious.


#56588 Net Neutrality

Posted by LDR on 23 May 2017 - 05:31 AM

I don't really think a petition is going to do anything. And considering you can't even sign the petition:

Because of a procedural quirk, the FCC will not be considering any comments on the issue of net neutrality that are submitted over the next week or so.

Well... I mean.


#56238 [TSL] Holocron at the Sith Academy

Posted by LDR on 10 May 2017 - 01:08 AM

You really should have thought this through before you posted this. If you ask someone for permission to use something and they say no, then it means just that.

DON'T F---ING USE IT.

Respect their wishes. If you worked for a software/game/computer/etc company and you pulled something like this you would have gotten fired on the spot (even worse if there was some sort of legal copyright issue). You need to explore all avenues before you do something, and next time you should think.


#54793 Taris Dueling Ring

Posted by LDR on 10 March 2017 - 12:07 AM

Sauron

vs

Everybody




#53290 What is your favorite Star Wars Ship from all eras?

Posted by LDR on 03 February 2017 - 03:07 PM

Personally, I really liked the Kandosii-class Dreadnought. I'm a huge KotOR comics buff so. It's just so freaking big and ugly and I love it.

 

kandosii21.jpg




#51197 LDR's Works in Progress

Posted by LDR on 23 December 2016 - 08:46 PM

College sucks.

 

But anyways, winter break is upon us and I have loads of free time again. I wanted to keep this to myself and keep my nose to the ground and challenge myself to see if I could sneakily finish a mod and quietly upload it in a couple of weeks. My narcissism got the better of me.

 

I'm still alive folks. And I will finish every one of my projects, whether it is 2 months from now or 20 years from now.

 




#47941 Kotor 2 Texture Overhaul (TSL Origins)

Posted by LDR on 05 August 2016 - 06:31 PM

My jaw dropped. Dead serious. This is spectacular.




#44371 Sleheyron

Posted by LDR on 24 March 2016 - 06:02 PM

Will you be removing the Sleheyron music from the trapped box sequence with the Rakatan and replacing it with something else?

Thanks to Brotherhood of Shadow: Solomon's Revenge, I could never imagine that to work as any sort of ambience music whatsoever.




#43723 TSL Ebon Hawk Camera Replacement

Posted by LDR on 05 March 2016 - 04:33 AM

http://deadlystream.com/forum/index.php?app=downloads&module=display&section=screenshot&id=830

 

File Name: TSL Ebon Hawk Camera Replacement

File Submitter: LDR

File Submitted: 04 Mar 2016

File Category: Mods

TSLRCM Compatible: Yes

 

******************************************************
Knights of the Old Republic II: The Sith Lords
******************************************************
TITLE: TSL Ebon Hawk Camera Replacement
AUTHOR: LDR

 

FILENAME: tsl_ebon_hawk_camera
FILESIZE: 3 KB

 

--------------------------
INSTALLATION INSTRUCTIONS
--------------------------
Simply put the file into the Override folder.

 

To uninstall, remove the file from the Override folder in the KotOR 2 directory.

 

------------
Permissions
------------
You may not use any assets of this mod in your own mod without first contacting me.

 

------------
DESCRIPTION
------------
Changes the Ebon Hawk camera to where it increases the zoom on the player, akin to the Ebon Hawk camera in K1.

 

-----
BUGS
-----
None I hope. If you find any please post them in the comments. I will address them as soon as I can.

 

--------------
COMPATABILITY
--------------
Not that I'm aware of.

 

-------
Credits
-------
Fred Tetra for his very useful KotOR Tool.

 

Xuul for the idea.

 

All of you who downloaded this mod! Thank You!

 

Click here to download this file




#43607 Thinking of removing TSLRCM from the Workshop

Posted by LDR on 04 March 2016 - 01:20 AM

If you get treated like garbage, then feel free to take it down. Steam workshop is utter trash honestly. If they have a problem with it, then tough. They brought it upon themselves. Vast majority of steam users are entitled brats and jerks anyways.

 

 

Con: Decreases TSLRCM visibility overall (some people have never heard of and will never hear of DeadlyStream)

 

I could care less how much visibility we get. If getting more traffic means HH and other modders get insulted and maltreated by Valve and the like, then we don't need that traffic.




#39851 Leonard's Faces

Posted by LDR on 15 November 2015 - 03:33 PM

Looks great! The mustache part of the beard looks a little bit sharp but other than that I like it!




#32384 Door/Placeable Visibility Question

Posted by LDR on 22 April 2015 - 11:13 PM

I wonder if this could be done to the many custom models that are in BOS:SR. I always found those rocks in the Korriban Wastes to be particularly jarring whenever the camera would pass away from them.




#29474 LDR's Works in Progress

Posted by LDR on 20 October 2014 - 08:43 PM

Some more LKIM 2.0 stuff.



I fixed up the icons for a few of the belts and I made custom one for misc items. I also remade the infamous 'Done' and 'I need to make the party selection screen available' implants into actual implants, giving them stats based on their descriptions. Also thanks to Darth InSidious for letting me use his Teta's Royal Band.

And a secret planet I'm working on. If it wasn't for Fair Strides's amazing scripting this wouldn't be here right now.