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Member Since 29 Nov 2010
Offline Last Active Yesterday, 08:55 PM

#54793 Taris Dueling Ring

Posted by LDR on 10 March 2017 - 12:07 AM




#53290 What is your favorite Star Wars Ship from all eras?

Posted by LDR on 03 February 2017 - 03:07 PM

Personally, I really liked the Kandosii-class Dreadnought. I'm a huge KotOR comics buff so. It's just so freaking big and ugly and I love it.



#51197 LDR's Works in Progress

Posted by LDR on 23 December 2016 - 08:46 PM

College sucks.


But anyways, winter break is upon us and I have loads of free time again. I wanted to keep this to myself and keep my nose to the ground and challenge myself to see if I could sneakily finish a mod and quietly upload it in a couple of weeks. My narcissism got the better of me.


I'm still alive folks. And I will finish every one of my projects, whether it is 2 months from now or 20 years from now.


#47941 Kotor 2 Texture Overhaul (TSL Origins)

Posted by LDR on 05 August 2016 - 06:31 PM

My jaw dropped. Dead serious. This is spectacular.

#44371 Sleheyron

Posted by LDR on 24 March 2016 - 06:02 PM

Will you be removing the Sleheyron music from the trapped box sequence with the Rakatan and replacing it with something else?

Thanks to Brotherhood of Shadow: Solomon's Revenge, I could never imagine that to work as any sort of ambience music whatsoever.

#43723 TSL Ebon Hawk Camera Replacement

Posted by LDR on 05 March 2016 - 04:33 AM



File Name: TSL Ebon Hawk Camera Replacement

File Submitter: LDR

File Submitted: 04 Mar 2016

File Category: Mods

TSLRCM Compatible: Yes


Knights of the Old Republic II: The Sith Lords
TITLE: TSL Ebon Hawk Camera Replacement


FILENAME: tsl_ebon_hawk_camera


Simply put the file into the Override folder.


To uninstall, remove the file from the Override folder in the KotOR 2 directory.


You may not use any assets of this mod in your own mod without first contacting me.


Changes the Ebon Hawk camera to where it increases the zoom on the player, akin to the Ebon Hawk camera in K1.


None I hope. If you find any please post them in the comments. I will address them as soon as I can.


Not that I'm aware of.


Fred Tetra for his very useful KotOR Tool.


Xuul for the idea.


All of you who downloaded this mod! Thank You!


Click here to download this file

#43607 Thinking of removing TSLRCM from the Workshop

Posted by LDR on 04 March 2016 - 01:20 AM

If you get treated like garbage, then feel free to take it down. Steam workshop is utter trash honestly. If they have a problem with it, then tough. They brought it upon themselves. Vast majority of steam users are entitled brats and jerks anyways.



Con: Decreases TSLRCM visibility overall (some people have never heard of and will never hear of DeadlyStream)


I could care less how much visibility we get. If getting more traffic means HH and other modders get insulted and maltreated by Valve and the like, then we don't need that traffic.

#39851 Leonard's Faces

Posted by LDR on 15 November 2015 - 03:33 PM

Looks great! The mustache part of the beard looks a little bit sharp but other than that I like it!

#32384 Door/Placeable Visibility Question

Posted by LDR on 22 April 2015 - 11:13 PM

I wonder if this could be done to the many custom models that are in BOS:SR. I always found those rocks in the Korriban Wastes to be particularly jarring whenever the camera would pass away from them.

#29474 LDR's Works in Progress

Posted by LDR on 20 October 2014 - 08:43 PM

Some more LKIM 2.0 stuff.

I fixed up the icons for a few of the belts and I made custom one for misc items. I also remade the infamous 'Done' and 'I need to make the party selection screen available' implants into actual implants, giving them stats based on their descriptions. Also thanks to Darth InSidious for letting me use his Teta's Royal Band.

And a secret planet I'm working on. If it wasn't for Fair Strides's amazing scripting this wouldn't be here right now.

#28396 Sithspecter's Midsummer Mod-Off

Posted by LDR on 21 July 2014 - 01:56 AM

You asked for it!

I suppose now I could try making it accessible in-game. Although it's going to end up in my Korriban Expansion mod anyways.

#26492 Twin Sun WIP

Posted by LDR on 14 April 2014 - 10:37 PM

What I would do, is go into a module with good lighting, and change the appearances of two NPCs into that of the Twin Suns. That way you won't have to reload the cutscene again and again, and you'd simply be able to walk up to the NPC and look at the texture in first-person view.

And oh wow, that looks great!

#11623 M4-78 EP and the Canon Exile Name

Posted by LDR on 01 December 2011 - 02:38 AM

I dislike the canonity of the Exile in the Revan novel. I believe that this is destroying the RPG elements that we used to have for our little, made-up Jedi Warriors on their Great Crusades.