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superSzym

Member Since 20 Jun 2016
Offline Last Active Today, 02:46 PM
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Posts I've Made

In Topic: Bioware idea for k2

14 December 2017 - 05:22 PM

Yeah, Kreia is such an interesting character that I certainly wouldn't swith her for a bad Yoda.


In Topic: GenoHaradan Legacy

10 December 2017 - 12:52 AM

There is no need for such patch, the GenoHaradan Legacy Mod is meant to be used with TSLRCM and not without it, so it doesn't need a TSLRCM patch. It probably needs to be patched for either Loot and Immersion Upgrade or NPC Overhaul. Maybe you should also try using that mod with TSLRCM and one of the two of mods, so that N-Drew would know which of the mods causes the problems and where to look for the conflicting file.

Anyways, it's a demo. You shouldn't expect full compatibility with big mods on that stage of work.

In Topic: DP's Droid Foundry v2.0

10 December 2017 - 12:06 AM

That traditional style T3-M4 made me think whether I prefer the nostalgic one, reminding me the days of my childhood or the modern one, reflecting how T3 was modified and one of the best of his kind? It is going to be really hard for me to decide.

Rest of the droids seem all so maybe not beautiful, as some of them are meant to look like they were found on the junkyard, but well-done and designed with a good taste though. I also really like that you went with C2-N2 design for B4-D4 after all. He looks like a modern droid now, perfect for a big Czerka office. Medical droid is also nice, one I would definitely trust if I were wounded rather than pieces of junk that we find in KotOR.

And may I ask what is the blue and white protocol droid meant for?

In Topic: New Landing and Take-Off Videos

09 December 2017 - 11:40 PM

That video is basically too high quality for KotOR. You won't get such quality in the game even if you would use the best overhaul imaginable. But would it be possible to recreate landing and take-off scenes directly in the game? If it is, why should we rely on ancient Bink Video technology? Rendering in-game would be the best solution possible, because the file would weight less than a couple of .bik videos, the movies would fit every resolution and you would be going to see your reskins and it makes the immersion coming with mods grow. A sense of immersion is a very important thing when using the mod, and if there's a possibility to make it happen in more cases, why not go with it?

In Topic: Mandalorian Beskad

09 December 2017 - 06:36 PM

Wow, this model doesn't look as well as the Wookieepedia one. It would look nice for a Rakata, but not a Mandalorian. Perhaps it would be good just to lengthen the blade and just keep the design simple and deadly, just like a real Mandalorian (not an EA one) would wield? Of course, it is not my request, so if JDub disagrees, I would totally accept it.

Or, if you were thinking of adding clan-specific versions, maybe make some of them closer to SWTOR design and some of them closer to the SWTOR one?