Jump to content


Member Since 20 Jun 2016
Offline Last Active Today, 02:26 PM

Posts I've Made

In Topic: Download:Recruitable Maxis (Recruitable Kay Compatible!)

Yesterday, 07:21 PM

A new portrait for Maxis would be cool, too. Maybe ask Sith Holocron to help you with one that looks like in Animated NPC portraits and use Fair Strides' knowledge how to make vanilla-like full body portraits appearing in party selection screen using K1/TSL UI. Maybe also ask for potential scripting help to make Maxis appear dark-sided when he becomes a Dark Jedi as originally intended by you and also perhaps make the alignment-reflecting background turn LS/DS when you turn him so with him becoming a Force user. These things could be really helpful for consistency in the plaer's interface.

In Topic: TSL Main Menu Model Fix for Widescreen

15 August 2017 - 10:44 AM

Now that I think of editing the logo texture to correct its appearance in the main menu, most widescreen mods correct the problem with logo stretching in the loading screens, thus narrowing the texture will turn the logo too narrow everywhere except for the main menu. Editing .gui file for the main menu to fix the logo is probably the only possibility to prevent issues in the other parts of interface.

In Topic: TSL Main Menu Model Fix for Widescreen

14 August 2017 - 01:57 PM

Oh. That's alright. I have thought it could have been part of the model because I have been playing Morrowind recently and there even things like the main menu and the crosshair are assembled by meshes. I think the issue could also be fixed by editing .gui files, which would be a good idea because that would work for both vanilla and TSLRCM without need to edit the textures. Other mods which edit that .gui file make both the logo and the button ridiculously small compared to the character model next to them.

In Topic: TSL Main Menu Model Fix for Widescreen

14 August 2017 - 10:32 AM

While the fix is great, I'd suggest that you make one more change. The KotOR II Logo is unnaturally warped as in vanilla when you try to play on widescreen with the highest possible resolution. You might want to make it square.

In Topic: Download:HD Darth Malak

10 August 2017 - 08:20 PM

Wow, that reskin looks cool. It stays faithful to the original design, yet it turns it more mature and interesting in design, especially at the chest area. I also like that you included two eye colours - one for these who want Malak to be more "truly" corrupted, and one for these who think that Malak's blue eyes are an inseparable piece of the character's appearance.