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#63652 Expansion of Yavin Station

Posted by N-DReW25 on 14 March 2018 - 10:56 AM

Proper as in no reuse of old assets. When I mentioned custom, I meant custom.

Custom Modules≠nothing too fancy/simple

#63568 [TSL] Griff drinks the Galaxy

Posted by N-DReW25 on 12 March 2018 - 05:30 AM

It would be hilarious if you could kill him but he'd turn up again, elsewhere.

This reminds me of that one time in the Simpsons where Moe shuts down his bar and he proceeds to throw all the people in the Bar out and Barney for some reason keeps getting back in only to get thrown out again.


Sample dialog:

[Griff]Unh... Aagh. My head!
[Exile]What happened?
[Griff]Well, uh, I was playing Pazaak with some creepy gangster types, and I was really on a roll - my Pazaak deck is... CHOOBIES, my deck!

<Check for T3-M4>

[Exile]Who are you? You are wasting my time.
[Griff]Heh, I was going by Squik, but I think the jig is up - it's time to get out of here. My name is Griff, Griff Vao.

[Griff]Ugh... Damned Whiphids, must have been working for those General Hardon guys I was killing at the table. A little spice, two lipsticked walking vacuums and next thing you know my deck is gone and I feel like I got thrown through a wall by a Rancor!
[Griff]Man, I gotta feed the sarlacc. Gimme a minute... <walks away>

<Journal Entry> Griff's Deck
<Journal Entry> Where in the Galaxy is Griff Vao?

This is a bit condensed, and not exactly the language used... Don't want to be too spoilery, and it is also a constant rewrite so keep that in mind.

Expected release date: Before I die.

Please don't use "lol" in the dialogue. Everything is perfect but that one part.


I noticed "General Hardon guys" in that preview. Are you aware of GenoHaradan Legacy by any chance? 

#63378 Saving Star Wars

Posted by N-DReW25 on 06 March 2018 - 05:42 AM

Attached File  download (2).png   375.62KB   1 downloads

#63329 New Planet: Ilum

Posted by N-DReW25 on 04 March 2018 - 04:10 AM

Omg stop, it's driving me nuts that some people believe this is real.

I kinda get a feeling this is going to be an April Fools mod that will be purposefully terrible to mock another familiar planet mod we all know and hate. Either that or VarsityPuppet likes to be awfully vague with his big Work In Progress mods.

#63271 TSL Playstation 3 / DualShock button icons in UI

Posted by N-DReW25 on 01 March 2018 - 08:51 AM

From the look of the Steam Workshop page, the PS3 icons are an unused resource when Aspyr updated TSL meaning that you don't need Aspyr's permission to upload it here BUT you require the permission of the original mod author: BlackBird 


Just give him a message on Steam asking for permission and if he says yes you can upload it here.

#63253 GenoHaradan Legacy

Posted by N-DReW25 on 28 February 2018 - 08:32 AM

For those who don't know this is what Fassa looked like originally.

Got any opinions? I also considered changing Quello into a Twi'lek just to let the Red Eclipse slavers kill him but his Toydarian voice is just too funny to remove for the sake of that.

Is there recorded or written dialogue in the game files for this then?

I am confident it is recorded but it's literally just a dialogue of Mira and Zez in the escape tunnel's presumably the same one Hanhar got stuck in with the terminal, from what I can piece together Mira watched the Exile get captured and turns to Zez Kai Ell "Your friend has been captured by Goto" to which Zez doesn't reply. This would make sense because in Dark Side Zez would go to rescue Mira and go to the same spot where in dark side Hanhar is which we all know how that turns out.

This snippet from Scorchy's page should help you.

There was a point where Mira does NOT break out and fight through dozens of Ubese. Remember Atton and friends from the Ebon Hawk were making their way down here to rescue you? Well, they don't find the Exile, but they do kill Visquis and find Mira locked up.

Mira: "Glad somebody arrived - saves me the trouble of having to break out of here. Name's Mira - I've been watching you all stumble around this moon for a while, causing trouble. Now you've got Goto's attention, and he's the last person you want to have watching you."
Atton: "And how did he capture you?"
Mira: "Ugh! I was taken down like an amateur. I've never been inside the Jekk'Jekk Tarr, but they won't catch me the same way twice. You may have defeated Visquis, but you won't take down Goto so easily. And now he's the one who has your friend."

And you've probably seen this before

Now that is something I want to take advantage of. In TSLRCM Mira escapes the Arena and goes to the Escape Tunnel and opens it to let the Jedi in as the doors are both connected I guess and Mira somehow gets captured and is locked in a storage room for Atton to come and save her, Atton also enters the Jekk Jekk Tarr without an Environmental Suit and Mira doesn't have a suit either so I'm guessing they went through the escape tunnel.

Using that quote I could probably rewrite the Jekk Jekk Tarr sequence to some degree so it isn't as plothole filled and confusing as it is in both Vanilla and TSLRCM.

As for the video with Nihilus VS Sion. The only reason I am not including that is that it is already restored in Extended Enclave. Though Sion and the Sith are likely to be poking their way into my mod so don't sweat too much.

#63225 GenoHaradan Legacy

Posted by N-DReW25 on 27 February 2018 - 08:35 AM

I have made an interesting discovery, in the Jekk Jekk Tarr there is dialogue to suggest Mira met up with Zez Kai Ell after the Exile was captured by Goto in a similar fashion to how Hanhar and Zez Kai Ell met up and fought. I will see what I can do with this new information. 

#63221 [WIP] Bastila's Mother

Posted by N-DReW25 on 27 February 2018 - 06:13 AM

That is a permanent staple to my Override folder.

#63070 Malachor VI: An Ending Mod

Posted by N-DReW25 on 22 February 2018 - 10:15 AM

Yeah episode 3 had to be moved to a more surprising day. Blame me for leaking the original release date.

April 1st? And when it's uploaded it's going to be a 15 min vid of sad violin music slowly zooming into Carth's face and April 2nd the real one will be released.


Seriously this mod needs to be resurrected, I'll even help if I can.

I'd offer help, too, but I have lots of issues right now that are school related, so I can't help.

When the mod was discontinued the mod was released as a source code to the public. It isn't playable, and it's buggy, the mod can be resurrected at any point but only with modders who know what their doing and Varsity Puppet.

#62886 TSLRCM 1.8.6 - A "what if" thread

Posted by N-DReW25 on 12 February 2018 - 08:38 AM

To be fair, RCM itself did stretch that rule once for the skybox showing the Hawk from G0-T0's yacht. But I don't think anyone is going to complain about it. That skybox truly was horrendous before

Using that logic I guess Realistic Nar Shaddaa Skybox and the loading screens could be added to make the Skybox match the bik but I heavily doubt that.



-PMHA03 Head Restoration - http://deadlystream....ad-restoration/

According to the mod author,  involves flipping just one value in portraits.2da to make it show up in the character selection screen


-Peragus Tweak 1.3 - http://deadlystream....0#commentsStart

-Adds miner corpses to Peragus, matches gassed miners in the dormitory to holograms, makes corpse in med lab into a miner rather than Sith Lord


PMHA03 Restoration is already in TSLRCM.


While the matching bodies and the miner in the med lab is a good addition I doubt that mod will be added in.


Another thing for consideration: Last year Sith Holocron and I made a fix that was never released due to Sith Holocron feeling it was too small of a fix to upload. Essentially, Goto can chime into Saedhe's conversation but Goto refers to Saedhe as "she". This fix splices the audio to refer to Saedhe as "he".


And I also want to suggest this mod- http://deadlystream....ue-restoration/

Restores dialogue for Bao Dur in the underground military base.

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#62845 Sleheyron

Posted by N-DReW25 on 10 February 2018 - 02:57 PM

All I got to say about that first one is that thank god people still love this game to the point they're willing to develop the tools necessary to pull us out of what I'd call "the modding stone age".


For the new street module with the new floor texture will it still look like the Bioware screenshots?

#62814 TSLRCM 1.8.6 - A "what if" thread

Posted by N-DReW25 on 09 February 2018 - 08:32 AM

With that in mind, I was wondering the following:

  • Of all of the separate fixes to TSL that were released separately from the TSLRCM, which should be merged with the TSLRCM?  
  • Of those fixes, which shouldn't be included.

Oh, where to start.


Alternate Goto's Yacht Opening- http://deadlystream....-yacht-opening/

This mod, based on developer notes, creates the intended opening for Goto's Yacht. The reason why it isn't in TSLRCM as the team thought it'd confuse players.


Peragus Sith Troops to Sith Assassins- http://deadlystream....sith-assassins/

Sith Assassin's where trained in Stealth and infiltrated the Harbinger using stealth. I don't see how Sith Troopers could of infiltrated the Harbinger and then not attack the Exile until just when he/she tries to leave


Modified Influence System- http://deadlystream....fluence-system/

Was the original influence system and was to be used in TSLRP. Reason to not include it is that many people found it made TSLRP worse than what it already was.


Power Cost Correction- http://deadlystream....ost-correction/

Developers felt this was "beyond the scope of TSLRCM's fixes"


Prologue Sensor Droid Fix- http://deadlystream....sor-droids-fix/

Turns the Sensor Droids to actual Sensor Droids instead of the Bao Dur's Remote's Clones


Kreia's Dialog About Small Kindnesses and Cruelties- http://deadlystream....and-cruelities/

Not sure why this isn't part of TSLRCM


TSL Head Model Fixes- http://deadlystream....ad-model-fixes/

Fixes broken models 


Side Opening Door's on Malachor- http://deadlystream....rs-on-malachor/

Seems logical that they open from the Side


Handsister Fix- http://deadlystream....handsister-fix/

Makes the Handmaiden sisters all look different so the dialogue about the Handmaiden looking different from her other sisters makes sense


pmhh01 fixed- http://deadlystream....9-pmhh01-fixed/

Fixes the broken pmhh01 head


TSL Armor Fix- http://deadlystream....-tsl-armor-fix/

It appears that Obsidian intended to reskin certain K1 armours to their own likings. Only a very small number of reskins where finished such as green Light Battle Armor and Black Reinforced Fiber Mesh and the rest were sent into the game with the wrong texture like Heavy Battle Battle with Mandalorian Battle Armor texture for example. This mod converts all the mistextured armours and the finished armours with their K1 textures. If this does go into TSLRCM the finished armour textures would obviously have to remain.


Bye Bye Goto- http://deadlystream....5-bye-bye-goto/

Removes Goto from the party after he is killed on Malachor


Serocco Guard VO Fix- http://deadlystream....o-guard-vo-fix/

It appears an intended line was voiced by the wrong actor. This mod switches that line to an unintended line that fits in


pmhc06 fixed for tsl- http://deadlystream....-fixed-for-tsl/

Fixes the broken pmhc06 head


TSL NPC Stat Fixes Mod- http://deadlystream....stat-fixes-mod/

Fixes the party member stats and feats to best match the Star Wars Roleplaying game rules


Comlink and Sonic Imprint Sensor Icon Swap- http://deadlystream....nsor-icon-swap/

They appear to be swapped in vanilla


Bounty Hunter Starport Visa Fix- http://deadlystream....rport-visa-fix/

Gives the Rodian Bounty Hunter the visa allowing light siders to spare the Twi'lek Bounty Hunter without losing the visa


Harbinger Escape Pod Room Fix- â€‹http://deadlystream....-room-hole-fix/

Fixes a broken model in the Escape Pod Room on the Harbinger


Marauder Fix Pack- http://deadlystream....auder-fix-pack/

Fixes various item description and broken stats


Class Clothing Fix- http://deadlystream....ss-clothes-fix/

Makes the Consular and Sentinel Clothing match the main menu clothing


If this was for K1R though a lot more of my own mods would be on the list.

#62676 The "Fall of Kreia" Video

Posted by N-DReW25 on 05 February 2018 - 10:35 AM

Any chance you could upload your version as a mod too?

I think he did- http://deadlystream....ll-hd-cutscene/

#62636 Community Member of the Year 2017 Nominations

Posted by N-DReW25 on 03 February 2018 - 02:23 AM

I nominate the following:

DarthParametric- For his generosity to fulfil the request of many users in the Request forum bringing people's mod wishes to reality even if they seem difficult (Or even impossible) to make or are just strange in nature.


Leilukin- For her work in creating the Same-Sex Relationship mods allowing for LGBT players of Kotor to experience a playthrough of their own orientation.


Dark Hope- For her amazing work with her HD Reskin's that rival the quality of modern game textures.

#62578 Download:Male Sith Archaeologist Restoration

Posted by N-DReW25 on 30 January 2018 - 08:43 AM



File Name: Male Sith Archaeologist Restoration

File Submitter: N-DReW25

File Submitted: 30 Jan 2018

File Category: Mods

K1R Compatible: Yes


A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 30.01.2018


Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder


Remove or Delete the files from your Star Wars Knights of The Old Republic override folder


In the Valley of the Dark Lords in K1 most of the Sith Archaeologist are female except for two named males. Discovered by accident, two of the four
female Sith have been marked "male" in there character file and an unused dialogue exists with the lines the female Sith Archaeologist say but in a male


This mod turns the intended male Sith Archaeologist into males and gives them their intended male dialogue



Known Bugs:
None but if there is Just PM me on Deadlystream.


Will be incompatible with things that edits




You are NOT allowed to claim this work to be your own


Bioware for such an amazing game
Fred Tetra for Kotor Tool
and everyone who downloads the mod.




Click here to download this file

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