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Member Since 09 Aug 2010
Offline Last Active Feb 14 2017 07:34 AM

Posts I've Made

In Topic: Mod of the Year Results!

11 January 2017 - 03:45 PM

Congratulations to all the winners!!  :thumbup:  

In Topic: Ask the Developer of Revenge of Revan....a Question.

21 June 2016 - 01:00 AM

Hi! I was trying to install this mod because I've read really great things about it. There is a problem though. I did everything right but it starts me off at the prologue for KotOR 2. I have the Steam version. Is there any way to fix this?  :blush:


The issue is probably in the module folder of your kotor2 game.


To solve this-
Go into the module folder in your steam kotor2 directory 


I'm not at my desk but the first module should be EBO001 or something like that
You should see an EBO###.mod file and an erf of the same name. 
Simply re4name the EBO###.erf file to ex. NOEBO###.erf

The game will then see the .mod file instead.


Let me know if this worked or any questions.



In Topic: Ask the Developer of Revenge of Revan....a Question.

10 April 2016 - 02:56 AM

I'll be posting some pics later tonight- California pst time....before midnight

In Topic: Ask the Developer of Revenge of Revan....a Question.

25 February 2016 - 01:22 AM

What compelled you to create this mod?



Good question,...


I wanted to tell this story which was designed as the 3rd act in the kotor trilogy.


Luckily when the MMO didn't affect my original plot but it did help refine some sub plots in the RoR story.


As for going out and actually building it.....that was mainly thanks to Brotherhood of the shadow mod- i used it as a way to understand what can and can't be done. Then just talking to people in the modding community about different sections of modding. 


After all this ---I knew I could build RoR but it first started out as a reskin modules and new story to something more involve thanks to fellow team members adding more to the mod in the area of skins, characters and items.


But to return to your original question-- i want to tell this story since I feel its something that will bring closure to the kotor 1 and kotor 2 games.



In Topic: Ask the Developer of Revenge of Revan....a Question.

24 February 2016 - 09:22 PM

Hey Logan, I have a couple questions about the Trust system.


1.) How do you make it work? I'd assume you just use new global variables, but I don't want to assume.


2.) Does it work in direct correlation to the Influence system that's already in the game? If so, why bother? If not, how will one relate to the other?







Yes we will be using a good deal of Global variables for the system.



The old kotor2 influence system isn't being used in RoR.

RoR's new system is more about having reactions based on the PC choices - so if you been killing republic soldiers and then want to use another choice related to helping a family get to their homeworld- this will not remove any of the effects you made concerning your view in the republic theme point of view by factions or companions. Basically you can't game the system.