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djh269

Member Since 28 Sep 2015
Offline Last Active Yesterday, 11:32 PM
*****

Posts I've Made

In Topic: Apan Loon joined the forum

16 June 2017 - 03:13 PM

That depends on what is still needed. I don't have any specific plans for anything. I do know that the current version of mdlops and kotorblender doesn't exactly do what I want them to so I started talking with Purifier about the latter. I will take it from there and we will see. If anyone has suggestions, I am open to them.

 

I don't exactly know who currently maintains the tools and how contributing to them works, but I would like to know.

 

You'll have to speak to Fairstrides as he's modified a few tools before. 

 

Whilst I have no knowledge on this subject I always get excited when a programmer wants to add more utilities / functions to the tools at our disposal. I wish you the best of luck and welcome to Deadlystream! 


In Topic: [WIP] L0ki194's Development Shack

08 June 2017 - 03:57 PM

I really like your Revan robes, I like the colour choices for the masks!

I can't see Jedi temple inspired robes on your last edit though.

In Topic: Download:NPC Portraits for KotOR 1

05 June 2017 - 01:50 PM

This will be another popular mod release!

 

I never expected you to release a K1 version of your NPC portrait pack so soon. The amount of variation you've done is incredible, it was great fun testing the mod out. The textures are really great, the droids are my favourite, as I've noticed you've applied flashing lights not applied to the regular droid skins, kudos! I honestly can't say which is my absolute favourite though. 

 

This will be a permanent fixture in my K1 Override :D

 

10/10!


In Topic: Download:Crystal Cave redux and upgradeable crystal

04 June 2017 - 01:42 AM

Holy Hell some of those crystal benefitsare game breaking. Cool mod, but I'll definitely be lowing some of those benefits. 

 

A force sensitive Kinrath is a really cool idea. Are the animations messy when she uses the force or not really?

 

Yeah they are pretty OP. I guess I leaned too heavy on the stats from the crystal in TSL that it's based on. 

 

She kind of just stands there whilst she force drains you or force pushes you, the drain comes from her body. I still don't think it looks too bad. 

 

 

Three Jedis with lightsabers couldn't take her down, but for the third try I brought Mission and had her keep throwing grenades. We had a shred of vitality left, but we won. The upgradeable crystal is fun - and it was a good fight. Might dial her back a little, though.  ;-) 

 

All about utilizing Missions sneak attack after they're stunned by grenades / force powers. 


In Topic: Download:Crystal Cave redux and upgradeable crystal

04 June 2017 - 01:00 AM

I knew she'd be difficult to take down, the meagre bosses you find in Kotor 1 inspired me to create a new ruthless mini-boss in the crystals cave, you get a lot more crystals than usual and can upgrade the new Personalised crystal quite quickly so she evens the odds in a way.

I was able to defeat her on difficult with shields, stims, grenades etc at level 9, but I took out the lesser Kinrath first before taking on the Queen. But she's a potent force user, and at lower health she gets rather nasty. As an alternative to fighting her outright use the demolitions backpack which gives you enough mines to kill her, and then some.