Since I have a very similar problem I'm just gonna hijack this thread:
I have a mod installed that changes the model of the jedi/dark jedi robes. So logically any mod that creates a new robe will look like crap since it's texture will be based on the old model.
What I want to do is go in, tell those added robes to simply use the same textures as the default robes do and be done with it.
I figure that you have to edit some rows in a .2da file to do that, but I can't seem to find the correct one. Any help would be much appreciated.