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l2daorch

Member Since 17 Jun 2015
Offline Last Active Apr 18 2017 06:58 PM
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Posts I've Made

In Topic: [WIP] Bao-Dur Endgame Enhancement

15 March 2017 - 08:41 PM

Much love for doing this. Can't wait for this to be out. 


In Topic: JCarter426 reminisces on the M4-78 EP that never came to be

03 March 2017 - 03:00 PM

Of course I wasn't serious about you being the cause for the removal, I'm sorry if you took any offence in my joke.

 

Also I wasn't talking about the entire mod, but rather the hole Selkath Kolto delivery background lore. I understand that a lot of work went into restoring M4-78 and I really appreciate everything that was done to improve one of my favourite games of all time.


In Topic: JCarter426 reminisces on the M4-78 EP that never came to be

03 March 2017 - 12:26 PM

I think you misunderstood me, I never had any issues with the VO to begin with. As a kid I simply preferred combat over talking in Kotor so I hated the parts with lots of talking and little fighting. I was never bothered when listening to the Selkath, but I guess now I see which part was annoying to people.

 

As for the theory, wasn't the droids task to prepare the colony for their colonist and provide them with all they need once they arrive? I'd say it's not too far fetched for them to start buying Kolto by themselves once the Sith arrived, especially if the Sith informed them about their war with the Republic etc.


In Topic: JCarter426 reminisces on the M4-78 EP that never came to be

03 March 2017 - 10:51 AM

Well as you said, things can be changed quiet easily. Of course if you choose to go with your version, the hole selkath plot would make little sense. However, you could also argue that with the end of the Jedi Civil War the galaxy wide Kolto demand decreased drastically so the Selkath chose to allow small traders (like the one in the old version of M4-78) to sell kolto independently of the government. I mean the trade between the droids and the Selkath could have been going on for years, or simply been a very recent thing. I'm pretty sure it's not that hard to spin a chain of events for the Selkath thing to make sense, if one wanted to do so.

 

But what's wrong with the Selkath? I never had any issues with them or their voice-over. Care to elaborate on that? I always disliked Manaan the most as a kid, but that was due to it being a lot of talking for the first half. Nowadays, especially with the addition of the pazaak tournament, it's one of my favorite planets for sure.


In Topic: JCarter426 reminisces on the M4-78 EP that never came to be

03 March 2017 - 09:17 AM

That Manaan stuff sounds really sick. As others said, I think it'd be a great addition to the mod, and also improve K2 as a whole. Both games are already well connected due to K2 reusing Dantooine/Korriban so I think getting a connection to the other planets would be great. Obsidian probably only put those planets in to save time, but I still think that it's great that K2 does such a great job in following up the events of the previous game.

Any idea why the Selkath was cut? I mean outside of HH hating Selkath.