My favorite things are Star Wars, Avatar: The Last Airbender, DC, Marvel, The Lord of the Rings, and Indiana Jones.
Fanfiction Account: https://www.fanfiction.net/u/5785325/ (P.S. And please do not read any of my work prior to Veteran's Day of 2017. It's just poorly written schlock. You're going to read anyway, aren't you?)
Posted by Domino5555
on 24 November 2017 - 03:19 PM
I think I did, where there any errors in the TSLPatcher? The only three causes of it not working is either "geno_hold.uti" isn't in the override, the duro's utc file didn't get placed into the 202tel.mod or it's the save game you used.
The Telos Surface Assassin's I believe are made up by modders just for the sake of restoring those lines. I will actually keep those alien lines for those lines because those alien lines are cut and restoring them in this mod would be a good idea though I can offer you a voice over role for a more important character if you like (It isn't Dessicus)
Dessicus will be able to use more than just normal attack though I'm not sure if it would be master ranked due to balancing reasons. In my mod, the GenoHaradan Members will be using more than just a single type of weapon and if they do use weapons they will most likely be GenoHaradan items. As for Dessicus' weapons, I believe those are actually Disruptor's not Ion Pistols, I'd also like to note, the GenoHaradan Blaster from K1 being introduced into TSL will be stronger than the Survival Pistol. If anything the Survival Pistol would be the lowest of the low for the GenoHaradan so their leader wouldn't use it though I guarantee in my mod the weapons he wields will make sense.
It will be in the Jekk Jekk Tarr and all I'm going to say about it is that it works and doesn't conflict with the plot. Dessicus does have a unique look which is a reskin of a player head which is available on Deadlystream and the Steam Workshop which the people have requested I used, I do have permission to use this skin so when I get it working in game as a separate head I will likely show it off. The GenoHaradan Assassins will have unique weapons and will be different in appearance. I do not think I will use Drexl or any beast in my mod, instead, I have something much cooler in mind. I'll probably give them power blast and power attack just to avoid overpowering them. While they may not replace the HK-50's they may show up in groups of three in kinda "hidden" area's such as the Shyrack Caves on Korriban though they will probably despawn once you complete Nar Shadda. And yes GenoHaradan gear will be obtainable as well as some other potential items.
As for the items. The Double Blade is very likely, Disruptor pistols are a likely, all K1 GenoHaradan items are returning, I wouldn't say Blaster Rifles because I like to use textures that aren't seen in-game (Mostly K1 item textures hidden in TSL files) and I think all the Blaster Rifle textures are seen in-game, I already have a heavy armor made up for Dessicus though I need to figure out what the medium one should be like, I've already previewed the texture and the stats of a GenoHaradan mask before (It uses the same texture the Duro's uses)
Probably won't be a terrorist act though there will definitely be a reason to stop the GenoHaradan. If by lack of private messaging I bet it's because my PM box is full, I can make a space for your PM's if anyone likes.
I'd like to mention the Sion VS Nihilus scene is staying in Extended Enclave and will not be added to Legacy so the assumed death won't be as big as it would have been otherwise. Though, sadly I must admit even without that scene I feel like Sion may have a bigger role in Legacy than what Obsidian intended for him in Nar Shadda. Though it hopefully will focus on Dessicus, the GenoHaradan and the Force at the same time.
I just want the GenoHaradan's threat to be taken seriously, and killing Vogga may insure the lack of fuel for Citadel Station.
Posted by Domino5555
on 22 November 2017 - 12:27 PM
Now we should continue to demand more from our base games, not including DLC.
I was mistaken to prefer microtransactions to a $50 season pass, or to believe that Battlefront II's launch wouldn't be as bad as Battlefield 4's. I definitely jinxed it in the latter, let me tell you. So you can all blame me for the God awful launch of EAFront 2.
There is also Battlefront 3 legacy mod that adds 3 ground to space map.(Crouscant,Cato naimoda and Bespin)
Frankly my computer couldn't run those maps reliably to save its life. And this is a 2-year old laptop. Perhaps Battlefront 3 Legacy could release a lower quality version of those maps, so they can run reliably on older computers.
Battlefront II's UK physical sales were down 61% compared to the 2015 series reboot, Star Wars Battlefront. Some of that shortfall would have been recovered in increasing digital sales, but it's unlikely enough units would have been sold over PSN, Xbox Live, and Origin to make up that gulf.
Well, this proves that EA shouldn't have tied the progression to loot boxes. Does anyone know any mods that would be helpful to Battlefront II (2005)?
Posted by Domino5555
on 17 November 2017 - 12:04 PM
It's simply impossible to give them the benefit of the doubt at this point. They were being investigated for potentially getting their game banned and I'm sure the widespread bad press wreaked havok on their stock. This was an act of desperation and even a promise that they would return once the dust settles.
It might be amusing to see how much their game functions when the key component is forcibly removed from it, but by no means do they have anyone else's best interests at heart.
To be honest, I've never trusted EA, and I never will. But when an investigation into Battlefront II's microtransactions brings up the possibility of gambling, and they are forced to give up the microtransactions, even if it's only temporarily, in order to safe face from lawmen, it proves that we have a power to make a difference in our protests against EA's actions.