Here's a render of what I hope Coruscant to look like:
Coruscant.jpg 108.91KB 0 downloads
I think it looks pretty good, there's only one problem: It took 6:40 hours to render and that's at half the resolution I need for a single skybox texture. So at this point I'm looking at 65 hours of rendering for Coruscant alone... which is quite a lot especially since I can't really use my computer while doing so with it having a CPU usage of 100%.
The reason for this long render time compared to what I did before are the clouds. I used TG4's EasyClouds for this one and they're really awesome. Unlike the standard clouds, you just add them and they look great. Of course you have to tweak their density, coverage and such but the shapes are great right from the beginning. But as I learned now, this also comes at the price of very large render times.
I'm not sure what I'm going to do here. Maybe I'll try and get good standard clouds or I'll just go with the EasyClouds and live with the render time / try to improve it.
Also, this may all not seem important as it's only for Coruscant which you see for about 5 minutes in the game, but if possible I'd really like to use those EasyClouds for other skyboxes as well. To be fair, their render times will most likely be shorter as this one has quite dense clouds and a low sun angle, resulting in a lot of noise in the clouds, requiring me to use high anti-aliasing settings which also increase render time quite substantially. So it won't be that bad for the usual "day" shots of other skyboxes (I hope).
- jc2 likes this