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Kexikus

Member Since 14 Oct 2014
Offline Last Active Yesterday, 11:42 PM
*****

Posts I've Made

In Topic: [WIP] Recruit Dark Side Juhani

20 March 2017 - 05:31 PM

BIG NEWS:

The mod is now gameplay complete :)

 

This does not imply that the mod is fully complete or even close to being done but it is a big step in the right direction.

At this point there are now two major objectives left:

1. Create and implement all the voice over (including recording, voice splicing and lip synching).

2. Test the mod and improve it.

 

The voices cannot be done before the lines are set in stone so that obviously means that testing is the next thing that needs to be done. This will require multiple playthroughs of pretty much the entire game and that's where you come in:

 

I need you guys to help me test this mod.

 

This requires that you do a full playthrough of the game with some specific choices I need you to make. You cannot use other mods in this playthrough (except for texture mods) and I need you to report every issue you find.

Keep in mind that the mod is not completed so there are probably several bugs and it will generally not be a polished experience. Also, playing through the game takes time and while I understand this, I don't want to wait a year for you to complete the game or maybe not complete it at all.

If none of that discourages you, please send me a PM and I'll let you know what exactly I need.

If you don't feel like playing through the game just for this but would still like to help, I could use someone to read through Juhani's party member dialog for me to check for inconsistencies and other errors. If you're interested to do this, send me a PM.

 

Thanks for the interest in my mod, I'll keep you updated on the progress :)


In Topic: KOTOR 2 crashes after character creation

20 March 2017 - 02:56 PM

Only the Steam version has the Aspyr patch even though they promised to bring it to gog as well. This has not happened yet.

 

In Steam you can get both the patched and the unpatched version by right-clicking the game in your library, selecting Properties and then the "legacypc" beta. This is the same version that's available on gog and AFAIK also the same version available in the KotOR Collection.

 

There are arguments for and against the Aspyr patch. (I personally don't use it but I can see the benefits others might get from it.)

 

So if you want that patch you have to get the Steam version or pray that some day gog gets the same patch. If you don't, then I'd definetly recommend gog since it's DRM free and as you said yourself, it's cheaper as well.


In Topic: HK-47 game crash after the cut scene, after deactivating the factory

18 March 2017 - 02:20 PM

I thought he was referring to cheating / using savegame editors.

 

In any case, a link to his source for this information would be very useful.


In Topic: HK-47 game crash after the cut scene, after deactivating the factory

18 March 2017 - 10:50 AM

Glad to hear that you found the issue. Did your source say anything about buffing HK before going to the factory? If that's a possibility you can just use KSE to buff him in a pre-Factory savegame and then enter it.

 

With a decently skilled HK and some good equipment the factory should be beatable without cheats though so maybe not buffing him at all would be another possibility^^


In Topic: Bugs and minor inconveniences with TSLRCM 1.8.5

18 March 2017 - 10:46 AM

I have two Bao-Dur's now, after making him a Jedi Guardian- aboard the Ebon Hawk he does the little training montage but the final one- for whatever reason stays in the cargo hold. Since the only mod I have that modifies the NPC's in the Ebon Hawk is the NPC Overhaul & TSLRCM- I'm curious as to what could've caused this. 

 

You should know this by now shouldn't you?

 

Anyway, since this bug was reported here for TSLRCM 1.8.4 and hopefully fixed since then I assume you use an outdated version of TSLRCM.