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VarsityPuppet

Member Since 01 Aug 2010
Offline Last Active Yesterday, 12:12 PM
*****

#55897 Quanons many projects.

Posted by VarsityPuppet on 26 April 2017 - 10:18 PM

Hahaha! :laughing: An update on this lawnmover
Going through all the parts of this model and UVmap them.
 
I've got some textures picked out to use as a base for the "greedy-speedy-lawnmower"
So here's another peek at how things look so far.
 

Spoiler


Okay, that looks legit! Are you going to give him a skin color that's less "indigestion yellow"?


#55766 Quanons many projects.

Posted by VarsityPuppet on 22 April 2017 - 11:53 PM

No worries, I've collected a few extra bits and pieces to complete Jolees underwear skin.
He'll get a proper release just like all the others :D

So, tonight I got some modelling done. I've worked on Jaxs Swoop Bike.
I've based it off, naked bikes and café racers, I felt that this was a nice match for the Gammorean.

Just got the body from the bike about done. Perhaps some odd bits to flesh it out a bit more.
The little back wings, will get some extra struts for support. Might add more minor details on the panneling.

Though I think most will be done texturewise. The idea is that this model will be added to the game.
First as a placeable though. I might sink my teeth into replacing the swoop bike model; no promises though.

I've got no idea how the game will respond to that. Not even sure if the swoop bike model works as a regular game character or not.
But since we can add extra bits to head model or regular bodies, I thought it would be fun if your swoop bike could look a bit more personal?

I'm planning on adding a more "chopper" like steer. I can't see the Gamorrean leaning over :laughing:
Minor preview of the thing. Mind just place holder materials!

Spoiler


Is he riding a lawnmower?


#55689 Quanons many projects.

Posted by VarsityPuppet on 19 April 2017 - 07:39 PM

:laughing:
 
Ok, so a new head model, on top of the scoundrel clothing? That would get close, to it, no?


The sunglasses are key


#55688 Fair Strides' Script Shack

Posted by VarsityPuppet on 19 April 2017 - 07:38 PM

The nNth should be a 0-based index. So the first tat_thug1 would be GetObjectByTag("tat_thug1", 0). And then 1 and 2 for the other two.

 

I can give you 2 good reasons to always start at 0

 

0) It's common practice

1) It takes care of off by one errors




#55681 Quanons many projects.

Posted by VarsityPuppet on 19 April 2017 - 03:41 PM

I agree. That Ithorian in Top Gun was totally hot.

Top_Gun_Ithorian_TH.jpg

 

Please someone make this a mod




#55631 What function does the Czerka stocking station on Kashyyk do?

Posted by VarsityPuppet on 18 April 2017 - 04:18 PM

I'm guessing you're looking for something more conclusive than "serves a plot point"


  • LDR likes this


#55623 Full Jedi Council

Posted by VarsityPuppet on 18 April 2017 - 02:40 PM

Sorry, I read Devaronian as Duros. Never mind.

Actually, Nomi could be long dead, but Vima would be 41. The red-haired commoner head used on Belaya, if it's present in TSL, could serve that purpose well. She could also wear her mother's robes.


Vima was supposed to be Bastila in K1 (seriously), but there are legal issues with using the name "sunrider" so we were not allowed to use it in K2. You'll notice Jolee mentions it in K1, however, but that was an oversight.


No joke
http://forums.obsidi...story/?p=281372

 

 

EDIT:

 

After further Wookieepedia searching, there is a small section on how Vima Sunrider trained the Jedi Exile briefly.

 

 

There was also this:

 

Vimaart.jpg

 

If someone can make a unique enough head based off of existing heads, that'd be cool.

 

Any effort to make some Jedi masters from this era of canon I'd be interested in contributing to.




#55585 Full Jedi Council

Posted by VarsityPuppet on 17 April 2017 - 05:25 PM

You could have a Duros wear robes if you use my heads resource.

 

Also, point of fact, Tyvokka did wear Jedi robes. But surely it's a personal choice. I'd take less issue with a Wookiee choosing not to wear robes than I do with Thon's robe (previously never seen) being wearable by a human of average size.

 

Thon who is a dinosaur.




#55453 Kotor 1 Arena Crowd

Posted by VarsityPuppet on 13 April 2017 - 04:05 PM

Could just replace them with hologram versions




#55388 Reshade for Kotor / TSL

Posted by VarsityPuppet on 08 April 2017 - 08:54 PM

I kicked it all out today :D
Just couldn't find a good look that I like. I tried out other versions, but there are like too many FX/ Reshade version floating on the intrawebz.

I keep on having too much of the grainy effect. And I can't find it back in the settings... anymore... cause I've been switching out different versions and setups. :D


It's okay, ReShade is for plebs, Quanon.


#55350 JC's mod resource collaboration thread

Posted by VarsityPuppet on 06 April 2017 - 09:58 PM

No, wait! Come back Ebon Hawk!


#55329 Thank You

Posted by VarsityPuppet on 05 April 2017 - 03:48 PM

I just wanted to take a moment to thank all of the members on this site for acting civilized and always answering my questions, even if my request were stupid and inconvenient. Thank you Sith Holocron for giving me a little lee-way even maybe when I don't deserve it, thank you Squall Lionhart for your patch, thanks Xuul for all your videos and thank you  zbyl2, all the members of TSLRCM and many too modders to all mention. You've helped make me feel welcome, each and every one of you. Thank you most of all for not spouting political B.S all the time too, I get that a lot on JKHub. 

 

You're all great. 

 

And thank you for your very candid and unapologetic defense of certain topics that I can't fully recall at the moment. TSL Soundtrack is one that comes to mind though :)




#55319 Changing Malachor Sith Lord/Marauder stats without modifying their TSLRCM app...

Posted by VarsityPuppet on 04 April 2017 - 05:13 PM

I tried with the module editor, GFF editor and i can't open them. GFF editor can't open anything in the Module folder (obviously) and the Module editor points to a folder, not a specific .mod file.

 

Try Erf/Rim editor. Should be in the Downloads section




#55289 New Planet: Ilum

Posted by VarsityPuppet on 03 April 2017 - 04:02 PM

Doesn't she look rather orange? ;)


I suppose? That's just how the picture turned out!


#55230 New Planet: Ilum

Posted by VarsityPuppet on 01 April 2017 - 10:38 PM

Ha, ha.


If you're referring to the fact that it's April 1st, I assure you this is merely coincidence.

I sincerely thought you all would be more excited :(