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VarsityPuppet

Bao-Dur's Fate: A TSLRCM Add-On

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index.php?app=downloads&module=display&section=screenshot&id=1241

 

File Name: Bao-Dur's Fate: A TSLRCM Add-On

File Submitter: VarsityPuppet

File Submitted: 01 Apr 2018

File Category: Mods

TSLRCM Compatible: Yes

 

 

Authors: Zbyl2 & VarsityPuppet
Contact: PM us at Deadlystream
Name: Bao-Dur's Fate: A TSLRCM Add-On

 

 

 

1. Description:
----------
Welcome.

 

Thank you for your interest in the TSLRCM Add-on: Bao-Dur's fate
This mod's intention is to close out the story of one of TSL's most tragic characters: Bao-Dur. We won't discuss much further to avoid spoilers.

 


2. Installation:
----------
Installation is easy, all of the modified files have been contained to one 221tel.mod file. If you're using TSLRCM, you should have no issue playing the mod

 

 

 

1.1 Changelist
----------
- First releasee

 


4. Mod Compatibility:
----------
Any mods that modify 221tel.mod are likely to have conflicts, so beware when trying to use those mods in conjunction

 

 

 

5. FAQ / KNOWN ISSUES
---------
Q: How do I see Bao-Dur's fate?

 

A: We can't say much, but start up the Battle of Telos module and you'll be ready to go

 


6. UNINSTALLATION
----------
You shouldn't ever want to uninstall this mod, it finally closes out Bao-Dur's story!

 

 

 

7. CREDITS:
----------
- VP
- ZBYL

 

8. DISTRIBUTION NOTES
----------
Thanks to tk102 for the dlg editor.

 


THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES.

 

 

 

USE OF THIS MODIFICATION IS AT YOUR OWN RISK. THE ABOVE MENTIONED COMPANIES OR THE AUTHOR ARE NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS MODIFICATION.

 

 

 

ThESE modS may not be modified or REdistributed without the explicit permission of the authors.

 

 

 

Star Wars: Knights of the Old Republic™ , characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders.

 

 

 

Star Wars: Knights of the Old Republic: The Sith Lords™, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders.

 

 

 

Bioware™
and the Odyssey Engine are trademarks of Bioware Corp.

 

 

 

Obsidian™
is a trademark of Obsidian Entertainment.

 

 

 

All trademarks and copyrights contained in this document
are owned by their respective trademark and copyright holders.

 

 

 

2018

 

 

Click here to download this file

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Guest Qui-Gon Glenn

April 1 April 1 April 1 April 1 April 1

 

Typos

 

Tongue-in-cheek

 

...mods that modify 221tel.mod...

 

 

LOL!

 

(Will download just to see what you two miscreants have done now)

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(Will download just to see what you two miscreants have done now)

These two fine comrades, VarsityPuupet and Zibl2, have crafted a splendid modification for such a devine digital game that will leave users like u and I simply speechless at how beautifully made the plot of this TSLRCN add_on was. It plot has clearly been worked on since the release of TSL, every detail has been taken with extreme care. It takes us on a whole new level of TSL never before seen, it adds a new layer of lore to the Star Wars. It really does put other TZLRCM addOns like Èxťéņđėď Ëñçľævə and ĞēňøHąřåďąñ Ĺëģæćý to absolute shame.

 

It's almost as good as that one mod from 2011, if only this mod had a tad more...øŕãñğė.

 

68/10 IGN

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These two fine comrades, VarsityPuupet and Zibl2, have crafted a splendid modification for such a devine digital game that will leave users like u and I simply speechless at how beautifully made the plot of this TSLRCN add_on was. It plot has clearly been worked on since the release of TSL, every detail has been taken with extreme care. It takes us on a whole new level of TSL never before seen, it adds a new layer of lore to the Star Wars. It really does put other TZLRCM addOns like Èxťéņđėď Ëñçľævə and ĞēňøHąřåďąñ Ĺëģæćý to absolute shame.

 

It's almost as good as that one mod from 2011, if only this mod had a tad more...øŕãñğė.

 

68/10 IGN

 

But..

 

 

Will it add toilets to the game??... :P ...

 

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Just to be sure: This is not an april first joke right?

This gives Bao-Dur a conclusive, unambiguous ending to his story using the available Voice over and story decisions made by Zbyl and myself. If you think that counts as an April Fool’s joke, that’s on you man.

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nothing is true everything is permitted nothing is true everything is permitted nothing is true everything is permitted nothing is true everything is permitted






 

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This gives Bao-Dur a conclusive, unambiguous ending to his story using the available Voice over and story decisions made by Zbyl and myself. If you think that counts as an April Fool’s joke, that’s on you man.

I was worried that this mod said that does a thing then does something different. This is what I consider an aprils first joke.

But I already answered my question, this is authentic.

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I was worried that this mod said that does a thing then does something different. This is what I consider an aprils first joke.

But I already answered my question, this is authentic.

By your definition then, this is not an April Fool’s joke.

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Guest

Any mods off the top of the author's head this might conflict with?

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Any mods off the top of the author's head this might conflict with?

Installing this on top of NPC Overhaul probably would conflict... but I'm guessing installing the 221tel.mod part of NPC Overhaul again on top of this mod t won't cause a problem.

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Any mods off the top of the author's head this might conflict with?

 

Installing this on top of NPC Overhaul probably would conflict... but I'm guessing installing the 221tel.mod part of NPC Overhaul again on top of this mod t won't cause a problem.

I would highly advise against this, because if it did utilize any UTC then it would be necessary to have the edited UTC for this mod... otherwise you run the risk of nullifying the effects/changes of this mod. 

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This mod made the game crash every time I entered a apartment room on Telos.

 

 

That's weird because it shouldn't touch literally any of those areas

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Where'd it go?

I see it on my end but it's been hidden from view from the public. I presume that was one of the author's doing. PM them for further information?

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Guest

Why would I PM? Surely it should be public information.

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I have an announcement to make
 
Bao-Dur's fate mod is not real. It was an April Fool's joke. I know this will probably come as a surprise to most of you since I have never done this sort of thing before.
 
The mod does in fact give Bao-Dur an unambiguous and conclusive ending... notice the lack of the word "satisfying". It's not a mod really worth playing I don't think, so I've removed it from the downloads section for now until we can come up with a much more satisfying end for Bao-Dur. I mean... unless you guys want it back

 

In the meantime, here's what the mod did

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