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Sith Holocron

Tutorial Request: Horizontal Bars on the Loading Screens

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You know the loading screens in TSL have those horizontal bars running across them?  Could some make a tutorial for a free program so I can simulate that?  And could you gauge the level of experience with the program you suggest as "0"? 

 

I might want to update a couple of my mods to include loading screens that would distract from the others seen in the game.

 

Thanks for listening!

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You may want to stretch it beyond the edges of your texture to be safe. If you can load the PSD version, you can also fiddle with the opacity of the bars. Given that I did it so quickly, I may not have been thorough with regards to accuracy. I did load up one of the game loadscreens and drew the new layers to match it, but I was eyeballing it. If I end up doing loadscreens in the future, I'll take a second look at it.

 

Also, for future reference, to make the bars I first filled in some horizontal lines in black with the selection marque and the paint bucket. A single line was 4 pixels high in the original size, so 8 pixels for the doubled size that I did. I duplicated and moved that over and over to create the venetian blind effect - one line of black, then negative space of the same size, then another line, and so on. Once they filled the screen, I merged all the line layers and applied a blur effect. After that I reduced the opacity to 50%.

 

The exact steps will vary depending on the software you use, but that's the basic design philosophy.

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In Gimp there is a filter for video effects like scanlines. It should be under "Filters -> Distorts -> Video" you can marquee select the area where you want the effect to be. But JC's version is more in line with the original style of the game. If you load JC's scanlines you can place them right above your loading image and play around with the blend modes, since it is black and white something like "Screen", "Lighten" or "Soft light" should work.

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