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dimedius

Blaster Bolt FX

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I don't know if this should be a new post but I am trying to change the blaster bolt fx (with no luck). What controls the color of the blaster bolt and whether or not it shows up?

Admin: I split the topic for you.

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I did some searching and it looks like I was able to edit the mdl after decompiling via mdlops. Removing the auroralight node and the zap node I was able to create the slug thrower effect I was looking for.

 

This post also helped cleared up how to edit the mdl files.

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Keep in mind that some practices/advice regarding MDLOps from posts that originate before the second half of 2017 are now deprecated due to fairly drastic improvements in MDLOps and the emergence of an alternative in the form of MDLEdit.

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It probably will be once all the bugs are ironed out, just because of the ease-of-use factor. Under the hood, bead-v and ndix UR are working together to make both MDLEdit and MDLOps function the same/produce the same outputs.

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