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Revan "clones" in star forge and Taris


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#41 DarthParametric

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Posted 26 December 2017 - 07:02 PM

While I am waiting to see if bead-v can resolve the issue with the VFX, I decided to put together an optional extra. Seeing as Malak asks you if you recognise the captured Jedi, I figured it would make sense to add them as background NPCs on Dantooine. The first group I added having a sparring session in the landing bay:



Thanks to Kexikus for helping out with the scripts. I still need to figure out how to make the two that are fighting non-selectable though. I removed their names, but they still have health bars and a selection circle on mouseover (or when closest to the camera).

I figured I would spawn the remaining ones in the outside courtyard, where you meet Nemo. There are a couple of groups of settlers that could each have a Jedi attached to them.

#42 Roth9

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Posted 26 December 2017 - 09:09 PM

While I am waiting to see if bead-v can resolve the issue with the VFX, I decided to put together an optional extra. Seeing as Malak asks you if you recognise the captured Jedi, I figured it would make sense to add them as background NPCs on Dantooine.

I dont believe this to be much important, after all, there is a part of the enclave that you just see in TSL, you could argue that most of the jedi are in the sub levels.



#43 Malkior

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Posted 26 December 2017 - 11:10 PM

While I am waiting to see if bead-v can resolve the issue with the VFX, I decided to put together an optional extra. Seeing as Malak asks you if you recognise the captured Jedi, I figured it would make sense to add them as background NPCs on Dantooine. The first group I added having a sparring session in the landing bay:

https://www.youtube....h?v=B315zBw1sMY

Thanks to Kexikus for helping out with the scripts. I still need to figure out how to make the two that are fighting non-selectable though. I removed their names, but they still have health bars and a selection circle on mouseover (or when closest to the camera).

I figured I would spawn the remaining ones in the outside courtyard, where you meet Nemo. There are a couple of groups of settlers that could each have a Jedi attached to them.

I am personally all about this kind of detail. The Enclave is supposed to be some kind of refuge for the jedi so it would only make sense that there would be more around the main building than just the Masters and the few Padawans milling about.

Plus, it would add a sort of drama to the final confrontation with Malak, since you might actually have some sort of connection to the jedi he's draining; perhaps causing some to hesitate in letting him drain them all for the sheer convenience.
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#44 Roth9

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Posted 27 December 2017 - 01:13 AM

Since you are adding Jedi to the enclave, I was thinking this: would it be impossible to add Kaevee from the TSL restored content?

#45 N-DReW25

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Posted 27 December 2017 - 01:40 AM

Since you are adding Jedi to the enclave, I was thinking this: would it be impossible to add Kaevee from the TSL restored content?

Unless he wanted to recreate her head from scratch and find her voice actor for some lines, I think that would be impossible. Oh, and according to the game files of TSL Kaevee is 17 in TSL which would make her 12 in Kotor.

#46 DarthParametric

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Posted 27 December 2017 - 03:48 AM

I dont believe this to be much important


That's why it's an optional extra. Don't use it if you don't like it.

#47 Roth9

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Posted 28 December 2017 - 06:22 AM

That's why it's an optional extra. Don't use it if you don't like it.

Sorry, I mean no offense. I just think that too many characters will leave the module a little "cramped".

#48 DarthParametric

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Posted 01 January 2018 - 07:08 AM



Just need to do a bit more testing, finalise the setup, and then it should be ready for release.

#49 Salk

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Posted 01 January 2018 - 10:22 AM

Looks very nice!

 

Great job, DarthParametric!



#50 DarthParametric

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Posted 01 January 2018 - 12:48 PM

So is it actually possible to trigger the 3rd pose?

K1_Diversified_Star_Forge_Jedi_Fuel_05_T

I just did a test where I had a character loaded up with all Force powers, and it seems that all of the powers that have any effect result in the 2nd, crispy, pose. I had assumed that was only for DS powers and that the LS option would kill them mercifully without healing you, resulting in the 3rd pose. But it seems that is not that case. My character was DS though, is that related? I guess I'll have to try a LS character.

Edit: OK, yeah, there is a character alignment check it would seem. If you are LS, hitting it with saber throw/breach/destroy droid results in the "sleepy" pose. Hitting it with lightning/death field still gives you the crispy pose. As a DS character, they all end up crispy regardless.

#51 Fair Strides

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Posted 04 January 2018 - 09:41 PM

Edit: OK, yeah, there is a character alignment check it would seem. If you are LS, hitting it with saber throw/breach/destroy droid results in the "sleepy" pose. Hitting it with lightning/death field still gives you the crispy pose. As a DS character, they all end up crispy regardless.

 

If you wanted to either send me the scripts or tell me where to find them (and their names), I could change that so that it actually does depend on the power you use (which makes a hell of a lot more sense to me...)... :)


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#52 DarthParametric

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Posted 05 January 2018 - 04:10 AM

STA_M45AD is the module. There are a bunch of scripts involved, but k_psta_atkplace and k_psta_castat would be good places to start, as they both have alignment-based directives on which animation to force. That's just from a cursory examination, there may well be more.

#53 JDub96

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Posted 11 January 2018 - 07:55 PM

What's the word on this?


For the Jedi!


#54 Sith Holocron

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Posted 11 January 2018 - 08:11 PM

What's the word on this?

The word is "patience"

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#55 JDub96

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Posted 11 January 2018 - 09:00 PM

Wasn't trying to rush it. Was just wondering if there was any news. 


For the Jedi!


#56 DarthParametric

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Posted 12 January 2018 - 03:43 AM

I was waiting to see if Fair Strides had altered the scripts, as per the posts above.




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