N-DReW25

GenoHaradan Legacy

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Originally, the GenoHaradan were set in the Jekk Jekk Tarr instead of Visquis. When the Jekk Jekk Tarr exploded Darth Sion would arrive outside and witness the destruction, the party members will say some lines on the Ebon Hawk and the Sion VS Nihilus cutscene will play (The lines and the Sion VS Nihilus scene is apart of Extended Enclave). Zez Kai Ell would then save the Exile.

 Yeah, I remember reading about that in Scorchy's LP. 

 

https://lparchive.org/Knights-of-the-Old-Republic-II/Update%2015/

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Got part 1 of it finished, part 2 is going to be hard for technical reasons = Sony Vegas pro 12 isn't cooperating with the OBS recorded footage and is giving me preview lag which renders editing almost impossible.

Now that I recognise you I can safely say you can produce a higher quality video than me. If I may, when you upload part 1 and 2 can I use your footage of the boss fight to compare it to TSLRP?

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Here is another preview: this time it's the Masked Attacker to GenoHaradan assassin conversion. Bugs: I tried to add the "ready" animation to make him flourish his pistol but the Duro's has no ready animation so at the last line it just goes Stiff and the TSF Officer's don't attack the Duro.

 

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Here is another preview: this time it's the Masked Attacker to GenoHaradan assassin conversion. Bugs: I tried to add the "ready" animation to make him flourish his pistol but the Duro's has no ready animation so at the last line it just goes Stiff and the TSF Officer's don't attack the Duro.

Very nice video! I like how you tied that Duros assassin with the illegal weapon quest you pick up early on Telos. Will this be added to the demo soon, or is it supposed to be part of the final mod? Is the TSF officer supposed to join in the fight? 

 

A small little 'bug'- in the pistol description, the start of the last sentence should read, "Despite its size". Sorry for being nit-picky, I just thought you'd want to know that.

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Very nice video! I like how you tied that Duros assassin with the illegal weapon quest you pick up early on Telos. Will this be added to the demo soon, or is it supposed to be part of the final mod? Is the TSF officer supposed to join in the fight? 

 

A small little 'bug'- in the pistol description, the start of the last sentence should read, "Despite its size". Sorry for being nit-picky, I just thought you'd want to know that.

Yes, it will be added to the demo soon. The TSF Officer's should attack the Duro, like they do to the 2 mercenaries earlier in 202tel.

 

Thank you for recognising that. If no one does point those errors out those errors might stay in the mod for a while which I do not want.

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Yes, it will be added to the demo soon. The TSF Officer's should attack the Duro, like they do to the 2 mercenaries earlier in 202tel.

 

Thank you for recognising that. If no one does point those errors out those errors might stay in the mod for a while which I do not want.

Sounds great! Glad I was able to recognize that error too :)

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Is that pistol the Duros had a cut item Obsidian made?

No, that is actually a custom item made by me for balancing reasons as I'm sure the normal GenoHaradan Pistol obtained in K1 would be a bit overpowered in this section of the game.

Also, I want to make one thing perfectly clear: The Duro will NOT spawn if you talk to Grenn about the blaster like in TSLRCM. The Duro will only spawn if you finish the Batu Rem sidequest.

 

Update:
1.4 has been released with the Duro modification.

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1.4 has been released with the Duro modification. 

Cool! Looking forward to playing with the demo in the next few days.

 

A quick question- on the mod demo download page, the uninstallation line says the following: uninstallation: N/A. How will the full mod or future demo releases work if you can't uninstall the current demo?

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1.4 has been released with the Duro modification. 

Awesome!

 

I just tried it out and it's a lot of fun.

 

I also liked how you added "GenoHaradan" to the description in the  "False Batu: Bonus Mission"  quest to match up with the fake Batu's true allegiance. 

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Now that I recognise you I can safely say you can produce a higher quality video than me. If I may, when you upload part 1 and 2 can I use your footage of the boss fight to compare it to TSLRP?

sorry for being two days late for replying, after i upload the videos i can give you the unaltered boss fight footage

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Cool! Looking forward to playing with the demo in the next few days.

 

A quick question- on the mod demo download page, the uninstallation line says the following: uninstallation: N/A. How will the full mod or future demo releases work if you can't uninstall the current demo?

Technically you could uninstall the Demo though I just do not want to carefully explain how one would do that yet. At this point, is there any reason to uninstall GenoHaradan Legacy?

 

In theory, installing 1.4 over 1.3 shouldn't cause any trouble though if you are nervous about this it may be best to either back up your game files or wait until the full GenoHaradan Legacy comes out.

 

Awesome!

 

I just tried it out and it's a lot of fun.

 

I also liked how you added "GenoHaradan" to the description in the  "False Batu: Bonus Mission"  quest to match up with the fake Batu's true allegiance. 

Was this new in 1.4? I swear I fixed this at least a month ago

 

sorry for being two days late for replying, after i upload the videos i can give you the unaltered boss fight footage

Thank you, once your video's go live I'd like to ask the community a question

 

What parts of TSLRP's and Exile007's GenoHaradan mod do the Dessicus fights do right and wrong?

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Was this new in 1.4? I swear I fixed this at least a month ago

 

 

I think you made a post with a preview screenshot of it saying you were including it for the next update.

Regardless I think it's really cool.

 

Did you include the custom pistol you made for the Duro in the update? He didn't attack me with it nor was it on his remains.

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Good news, I got parts one and two of the exile007 geno mod analysis videos are finshed, I'll be uploading both of them soon

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Technically you could uninstall the Demo though I just do not want to carefully explain how one would do that yet. At this point, is there any reason to uninstall GenoHaradan Legacy?

 

In theory, installing 1.4 over 1.3 shouldn't cause any trouble though if you are nervous about this it may be best to either back up your game files or wait until the full GenoHaradan Legacy comes out.

Okay then. I'm guessing the newer version of the mod will keep the current files and just add the newer files in?

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Good news, I got parts one and two of the exile007 geno mod analysis videos are finshed, I'll be uploading both of them soon

Do you have a Youtube channel or link for said videos? Looking forward to your videos!

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After a few days and annoying technical difficulties with getting part 2 recorded, hopefully it has been worth the wait. These videos ain't much but it's better than nothing.

 

Part 1:

 

Part 2: 

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After a few days and annoying technical difficulties with getting part 2 recorded, hopefully it has been worth the wait. These videos ain't much but it's better than nothing.

 

Part 1:

 

Part 2: https://youtu.be/SkX8pKHe_wk

Ok. I'm lost here. How do the Genoharadan kidnap the Exile in the first place?

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After a few days and annoying technical difficulties with getting part 2 recorded, hopefully it has been worth the wait. These videos ain't much but it's better than nothing.

Very neat mrmann! Thank you for taking the time to piece everything together for the videos. Now I get why people were asking about the GenoHaradan in the Restoration zone. That makes sense now. I'm curious, though- was there any indication that the GenoHaradan assassins supposed to be on Telos according to the game files or voice over notes? Or was that just something added in by the modders?

 

I did not know that there was a cut area of the docks for this mission either. 

 

If you don't mind me asking, what was the female Jedi Exile skin that you used in this video (the red-brown haired PFHC05 model)?

 

I'm also curious, N-DReW25. Do you want a voice over for the following lines at 6:45 in the first video?

“The GenoHaradan will hunt you down Jedi. There is no escape from death. We see the deaths of our enemies in our waking thoughts and as we meditate. There is no higher calling than the GenoHaradan.”

 

I'd be willing to record those lines if you'd like. Or are you going to stick with the alien voice overs for simplicity's sake?

 

Thank you, once your video's go live I'd like to ask the community a question

 

What parts of TSLRP's and Exile007's GenoHaradan mod do the Dessicus fights do right and wrong?

- Exile007 had the better boss fight with the two Drexel beasts. They both come out of rooms in the background (not out of nowhere) and come from a planet (Dxun) that can be easily accessed, unlike Malachor V. Why TSLRP had a storm beast, I have no idea.

- Both mods showed that the disciples and Desiccus had only the basic attack option. Having those enemy NPCs take all the master melee combat feats and combat style feats like Master Two-Weapon fighting and close combat would probably help make this part of the game more challenging. 

- The Trandoshan double blades was a good idea for the disciples. Maybe add some duel wielding NPCs in the mix for variety's sake? 

- A random nit-pick- Why the heck was Dessicus using ion pistols??? Disruptor pistols, some type of heavy blaster or your GenoHaradan survival pistol would make more sense for him. And maybe have him switch to a melee weapon if you get too close?

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I think you forgot to add that sequence to the video. That's why he is lost.

What sequence? Everything is there!

 

Edit: Never mind - I lied, no it's not. I need to fix that... lol

 

 

Very neat mrmann! Thank you for taking the time to piece everything together for the videos. Now I get why people were asking about the GenoHaradan in the Restoration zone. That makes sense now. I'm curious, though- was there any indication that the GenoHaradan assassins supposed to be on Telos according to the game files or voice over notes? Or was that just something added in by the modders?

 

I did not know that there was a cut area of the docks for this mission either. 

 

If you don't mind me asking, what was the female Jedi Exile skin that you used in this video (the red-brown haired PFHC05 model)?

 

I'm also curious, N-DReW25. Do you want a voice over for the following lines at 6:45 in the first video?

“The GenoHaradan will hunt you down Jedi. There is no escape from death. We see the deaths of our enemies in our waking thoughts and as we meditate. There is no higher calling than the GenoHaradan.”

 

I'd be willing to record those lines if you'd like. Or are you going to stick with the alien voice overs for simplicity's sake?

 

- Exile007 had the better boss fight with the two Drexel beasts. They both come out of rooms in the background (not out of nowhere) and come from a planet (Dxun) that can be easily accessed, unlike Malachor V. Why TSLRP had a storm beast, I have no idea.

- Both mods showed that the disciples and Desiccus had only the basic attack option. Having those enemy NPCs take all the master melee combat feats and combat style feats like Master Two-Weapon fighting and close combat would probably help make this part of the game more challenging.

- The Trandoshan double blades was a good idea for the disciples. Maybe add some duel wielding NPCs in the mix for variety's sake?

- A random nit-pick- Why the heck was Dessicus using ion pistols??? Disruptor pistols, some type of heavy blaster or your GenoHaradan survival pistol would make more sense for him. And maybe have him switch to a melee weapon if you get too close?

I used the canonical Exile head skin in my videos. I'm also willing to give the disciples a voice as well just for variety sake with the voices.

 

 

Also, here are some notes and ideas that I mentioned in my video. I might as well throw in my two cents as well :]

 

- I don't know if this will actually happen but hopefully the Dessicus encounter will take place in the Jek Jek Tar where it belongs

- Dessicus should be given given a unique look (which I believe is being worked on)

- Dessicus and his disciples are given actual GenoHaradan equipment (which N-DRew is restoring for TSL). Maybe give Dessicus his own unique GenoHaradan disruptor pistols or something.

- Drexl beasts instead of the great storm beast because it makes more sense.

- Dessicus, the GenoHaradan Disciples, and the Duros assassin are given more feats that make their fights more interesting and chalenging rather than feel cheap.

- Maybe let there be moments where the player encounters GenoHaradan disciples instead of HK-50's

- A way to acquire the GenoHaradan's unique gear (which I'm guessing he has in mind)

 

also to expand on my comment of unique gear, here's some ideas:

- GenoHaradan double blade (what the disciples could use)

- GenoHaradan disruptor pistol or Dessicus' disruptor pistol

- I know the GenoHaradan poison blades are returning so the disciples can also be given them as well

- GenoHaradan blaster rifles (don't what what type of blaster rifle specifically)

- GenoHaradan light, medium, and heavy armor. maybe wear something that resembles what the disciples wear. and yes, i know there was a piece of light armor that hulas gives you in K1 so that one is fine for the light armor one

- GenoHaradan headgear. again, i know there was one in K1 but maybe there could be a new one that the disciples use. maybe Dessicus could have his own unique and/or one of a kind headgear piece.

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After a few days and annoying technical difficulties with getting part 2 recorded, hopefully it has been worth the wait. These videos ain't much but it's better than nothing.

 

Part 1:

 

Part 2: 

 

reuploaded part 2 with the missing footage

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For similar reasons that N-DREW has expressed about the lack of private messaging, I want to express an idea to him publicly: namely, if we remember the threat given to the Exile in TSLRP, the GenoHaradan threatened to blow up several locations on the Smuggler's Moon. In GenoHaradan Legacy, I want Dessicus to back up this threat by blowing up Vogga's chambers.

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Well, I am not sure about the beasts at all. You have a beast encounter on Onderon and it turns out far more natural than Dessicus summoning Drexl from places with computers.

 

Also, I'd really love to know how are you going to tie it into what happens in TSLRCM and Visquis. I don't know if two assumed deaths on one planet are a good thing to do, it would make TSL's storyline too repetitive. The scenario that happens in mods would also require re-using the after-Rebuilt Enclave dialogue and a Nihilus-Sion sequence that fits well into the finish of the game and is used that way in the Extended Enclave. And putting Sion makes the game too focused on him, while we have the Excahange, Goto, GenoHaradan, Sion, Nihilus and Kreia. There are too many interesting antagonists to focus just on Sion.

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