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seph6

small editing in MDLs

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Hello, I want to learn how to edit models in the game. I already learned how to change skins, but I wish to edit forms of the models. Not anything too hard, just lets say, I want to make the blade of a sword shorter. What program I use for things like this?

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Hello, there is a very good tutorial for editing KotOR models: 

as the video shows, after you exported the model you have to edit with a 3d software. He uses 3dMax, you can alternatively use the free software Blender (as I do), in the latter case the script needed to export the Ascii .mdl in-out Blender is http://www.beastwithin.org/gaming/nwn/neverblender

 

(there is also http://deadlystream.com/forum/topic/3105-wip-kotor-model-exporter-for-blender/ but I still have to try it).

 

Remember that Blender/3dMax read-write .mdl Ascii files, you'll have to convert them to bynary .mdl, which you can do with MdlOps.

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Hello, there is a very good tutorial for editing KotOR models: 

as the video shows, after you exported the model you have to edit with a 3d software. He uses 3dMax, you can alternatively use the free software Blender (as I do), in the latter case the script needed to export the Ascii .mdl in-out Blender is http://www.beastwithin.org/gaming/nwn/neverblender

 

(there is also http://deadlystream.com/forum/topic/3105-wip-kotor-model-exporter-for-blender/ but I still have to try it).

 

Remember that Blender/3dMax read-write .mdl Ascii files, you'll have to convert them to bynary .mdl, which you can do with MdlOps.

Thanks. Actually I am already doing some experiments with NWmax. I can make double swords using models from normal swords, but I can't make then shorter to do short swords and vibroblades. Can you tell me how I can edit the height of a model?

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Thanks. Actually I am already doing some experiments with NWmax. I can make double swords using models from normal swords, but I can't make then shorter to do short swords and vibroblades. Can you tell me how I can edit the height of a model?

Never mind, I am managing fine.

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