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[Request] Serious looking Republic troopers


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#41 Domino5555

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Posted 04 February 2017 - 02:13 PM

I think the colors are a bit too bright for my taste. I was thinking that maybe they should be muted a bit, but not so much that they will no longer contrast against the gray and dark colors of the Sith.



#42 LucyTheAlien

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Posted 04 February 2017 - 04:07 PM

I think the colors are a bit too bright for my taste. I was thinking that maybe they should be muted a bit, but not so much that they will no longer contrast against the gray and dark colors of the Sith.

 

 

Don't bother about the odd colors, that´s just the material LDS, as I removed the textures for better editing.


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#43 thunder3

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Posted 04 February 2017 - 07:55 PM

Oh I must correct myself:

It should be "material Ids" not "material lds"
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#44 Wonder

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Posted 04 February 2017 - 08:04 PM

That's good idea. Maybe someone with skills could try to make completely new republic armors. Sith troops armors looks serious, even little bit scary - quite nice, republic armor is funny, especially helmets. 



#45 superSzym

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Posted 04 February 2017 - 08:42 PM

I think the colors are a bit too bright for my taste. I was thinking that maybe they should be muted a bit, but not so much that they will no longer contrast against the gray and dark colors of the Sith.


He mentioned that the colors are just placeholders.

#46 LucyTheAlien

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Posted 05 February 2017 - 05:06 PM

thunder3

 

maxresdefault.jpg

 

Thought this might be a helpful observation, there seems to be a revisionist style in these videos and if you pay close attention, the Republic Soldier in the back you'll notice is consistent with the first image that was posted. Carth isn't in his KOTOR Bioware gear either- (But it is consistent with the KOTOR Comics) however in the background it seems  that just after the conflict of the Mandalorian Wars started the Republic refurbished their armor for a more combat role. 

 

16487636_751228521696707_751645077500810

I think this image is just before, or just at the start of the Mandalorian Wars- where then the armor transferred into a more combat ready role in the image this thread was initially posted with. 

 

That might also be helpful, to see what I'm talking about.

 

Now, when doing the body of these soldiers-

something I was wondering was if you do intend to keep it as close as possible to the first image posted in this thread- will the Republic soldiers have the sash they're shown with? 

I think it adds a lot to the design personally and find it helps differentiate them from the other factions in the time of the old Republic. 


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#47 Lawkmt3

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Posted 05 February 2017 - 05:54 PM

Now that's awesome!



#48 thunder3

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Posted 05 February 2017 - 10:54 PM

LucyTheAlien

Thankyou for all this! That´s awesome! It was very helpful to me to see this helmet from different views when creating it now, and it will be a great help too, when I create the body( maybe tomorrow, I had a cold the weekend and I so I did not manage to work as much as I desired on that project here)

 

So here we go, my finished Model, with texture already, though I need to refine the UV-Map( as you can see, there are some seams in the texture )

 

ds_newRepHead01.1.png

ds_newRepHead02.1.png

ds_newRepHead03.1.png

Oh and yes I try to be as close to the images from that "cartoon" as possible!


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#49 Lawkmt3

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Posted 05 February 2017 - 10:57 PM

Truly lovely!



#50 LucyTheAlien

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Posted 05 February 2017 - 11:03 PM

Looks great, don't think you could ask for better really in all honestly.

 

I will say, when building the armor- make sure it's a high collar neck as leaving the back of their necks exposed in particular would look silly. Maybe look at Deadman's Jedi Master Robes for TSL to see what I mean in terms of modelling.

 

Oh I must correct myself:

 

It should be "material Ids" not "material lds"

 

I must be blind but what's the difference?


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#51 thunder3

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Posted 06 February 2017 - 09:43 AM

I must be blind but what's the difference?

 

Hmm maybe I was wrong, and I thought something well ah never mind me :D


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#52 Kexikus

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Posted 06 February 2017 - 11:28 AM

The picture in the very first post of this thread shows some stripes on the forehead and the cheaks of the helmet that are not in your version. I know that they're not visible on all of the pictures posted later, but I think they greatly improve the design of the helmet, so maybe you could add them?

Otherwise, the new helmet looks great!


Signatur_zpsdlwsov7b.jpg


#53 LucyTheAlien

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Posted 06 February 2017 - 12:01 PM

The picture in the very first post of this thread shows some stripes on the forehead and the cheeks of the helmet that are not in your version. I know that they're not visible on all of the pictures posted later, but I think they greatly improve the design of the helmet, so maybe you could add them?

Otherwise, the new helmet looks great!

 

The cheeks yes are kinda stripes, triangular in nature but I actually think the parts on the forehead is just black indentation, separating the pieces of the helmet. You can see it very finely on the model that Thunder has made. 


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#54 Kexikus

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Posted 06 February 2017 - 12:58 PM

The cheeks yes are kinda stripes, triangular in nature but I actually think the parts on the forehead is just black indentation, separating the pieces of the helmet. You can see it very finely on the model that Thunder has made. 

 

Yeah, those "stripes" are indents or small gaps and you're right that they are visible on Thunder's model, but making them more visible would still improve the look IMO.


Signatur_zpsdlwsov7b.jpg


#55 LucyTheAlien

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Posted 06 February 2017 - 01:50 PM

Yeah, those "stripes" are indents or small gaps and you're right that they are visible on Thunder's model, but making them more visible would still improve the look IMO.

 

Agreed, thunder3 make it so!

 

272035.jpg


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#56 thunder3

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Posted 18 February 2017 - 09:57 PM

Hey guys

just want to give u some status.. as I got some busy weeks at work and at the university, I had little time to further work on either the body model nor finish the helmet skin( It´s nearly done´just some tweaking )

But I got some results:

I started modeling the breastplate of the new model, I take the old republic soldiers just as a reference..

rep_soldier01.jpegrep_soldier02.jpeg

Of course this is far from being perfect, but i´m on it.


As you mentioned those lines on the helmet surface, I will include them into the texture, as you command! Sir! XD


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#57 Teddy273

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Posted 18 February 2017 - 09:59 PM

Looks really promising, can't wait to see more !



#58 Lawkmt3

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Posted 18 February 2017 - 10:24 PM

What about the Ladies?



#59 thunder3

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Posted 18 February 2017 - 10:30 PM

What about the Ladies?

They will of course get a new model right after I finish this one 


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#60 LucyTheAlien

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Posted 18 February 2017 - 11:11 PM

Yesss

Can't wait.
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