So I finally got around to trying out Kotor Toolset, and while parts of it seem better than Kotor Tool, it does have a few issues. When creating a new .UT file, it capitalizes the .UT extension by default, and it cannot be read in the game contents frame until you change the extension to all lower-case letters. Also, when first using Toolset, the window that asks you where Kotor 1 and 2 are seems to hint that you can tell it where those games are later if you don't do it now by changing the Options settings, but when I go to Options under View, I can't seem to find anything that allows me to tell it where Kotor 1 and 2 are. (I told it where Kotor 1 was, but not 2, and there doesn't seem to be any other feature that allows you to tell the program where those games are, meaning I'll have to delete the .ini file to do this.)
Also, a few suggestions/questions about the Toolset. Will there be a zoom tool for the Area View window? Will we be able to create new areas instead of just editing them? Also, I was able to delete an object on the map by pressing the Delete key, but I had to figure that out on my own, it wasn't detailed in the Readme file, and I would have assumed you'd have to right-click to get an option to delete or click the object and hit backspace. Will there be better instructions or editing options in the next stable version?
Also, keep in mind I used the version on Deadlystream, so some of these issues may or may not already be fixed. Thanks!