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Bugs and minor inconveniences with TSLRCM 1.8.5


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#121 LucyTheAlien

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Posted 06 June 2017 - 08:38 PM

So going off of your last post, Lucy, you did try renaming the Override folder, correct? Short of that, I might also rename the 352NAR.mod file to something different like "352NA.mod" as a temporary thing and then load a save from before going to Nar Shaddaa.

 

Besides this, have you tried adding "Disable Vertex Buffer Objects=1" and/or "DisableVertexBufferObjects=1" to the [Graphics Options] section of your swkotor2.ini file?

 

Renaming the module didn't work. 

 

However, renaming the Override folder did- so it's definitely something in it. 

I don't know what though. 


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#122 Markus Ramikin

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Posted 06 June 2017 - 10:09 PM

That's why I suggested the binary search approach. You said you tried that? And what happened, couldn't you isolate which half of the mods the problem's in, etc.?



#123 LucyTheAlien

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Posted 07 June 2017 - 12:19 PM

That's why I suggested the binary search approach. You said you tried that? And what happened, couldn't you isolate which half of the mods the problem's in, etc.?

 

Binary search approach? 


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#124 Markus Ramikin

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Posted 07 June 2017 - 01:12 PM

What I'd try is to remove all the mods (or just backup the Kotor 2 folder by renaming it, and reinstall the game+TSLRCM cleanly), see if the game still crashes on that save. If it doesn't, then add half the mods, check if it crashes, then add/subtract 1/4 of the mods etc so in 4-5 steps like that you'll know which mod does it.

Much quicker and more convenient than adding 1 mod a time.



#125 LucyTheAlien

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Posted 07 June 2017 - 02:50 PM

Okay, so I let it go again and let it run through all the dialogue and cutscene without skipping anything, it seemed to load in the environment and characters fine although they weren't moving, not even idle animations and Goto was sitting at the other side of the room where he starts but didn't move- I think this is probably something to do with scripting no? 


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#126 Fair Strides

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Posted 10 June 2017 - 07:46 PM

@Lucy, it could potentially be anything from a .mdl file to a .tga, .txi, .dlg, or .ncs file (or even just the appearance.2da file). At this point, your best bet would probably be to trying removing those types of files from the Override folder (just one group at a time) and trying the scene again. If one group doesn't change the outcome, throw it back in and take out the next group of files.

 

Though, for the .2da group, it'd probably just be the appearance.2da file.


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#127 LucyTheAlien

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Posted 10 June 2017 - 11:03 PM

@Lucy, it could potentially be anything from a .mdl file to a .tga, .txi, .dlg, or .ncs file (or even just the appearance.2da file). At this point, your best bet would probably be to trying removing those types of files from the Override folder (just one group at a time) and trying the scene again. If one group doesn't change the outcome, throw it back in and take out the next group of files.

 

Though, for the .2da group, it'd probably just be the appearance.2da file.

 

I'll try the appearance 2DA first then, then the rest- thanks anyway. (:

 

I'll update you when I find out the problem. 


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