Grabstein69

A Little Assistance with Reskinning, Please?

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Hey, all!  I could use a little assistance with a custom skin, for the player character.  I've got my custom head to work, but the body is showing up white.  Appearance.2da *looks* correct, but I'm unsure if that's where the issue is.  Thanks, ahead of time, for any suggestions.

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None.  This is a new base texture.  I want this to not override.  I'm turning the main character into a Chiss, so the underwear requires editing.

EDIT:

I've found this tutorial.  However, everytime I try this, it doesn't work.  In fact, editing the .mdl crashes the game.

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Okay.  I have named the texture PFBAMC10.  Using the PFBAM doesn't crash my game, but the texture shows white.  The TexA is the same as the texture name.

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Have you tried something different, like renaming the texture and texa to PFBCMC with no numbers?

 

If that fixes it, I would assume the game texture-swaps when the model is rendered, and needs the textures to be the same length.

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...

 

Did it work? Did it fail? Is it still white? I've got no info to go off of, here...

 

I'll assume you're leaving the part where it didn't work off, so I'll advise to try taking the "10" off the texture's filename, leaving it as "PFBQM".

 

And if that doesn't work, try "PFBQM01"

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Gods.  Sorry.  Yes, still white.

Okay, your suggestion of changing the 10 to 01 did the trick.  Thanks!
You're a beautiful person, FS!

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Nope.  That was *totally* my fault.  I'd caught that I'd not commented on the outcome, just as I was refreshing the page to see your reply.

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