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What's Restored In K1R

K1R KotOR Restoration List K1R Whats Restored

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#61 Mellowtron11

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Posted 22 January 2017 - 05:05 AM

If possible, shouldn't Carth be in a Republic soldier's uniform when you meet him on the Endar Spire for the first time (both over the comm and in the escape pod bay)  It just makes sense for continuity's sake.



#62 milestails

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Posted 22 January 2017 - 05:09 AM

I see where you're coming from, but when you're about to escape to a Sith-occupied planet, it is probably best not to wear the opposing army's uniform.


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#63 Mellowtron11

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Posted 22 January 2017 - 01:52 PM

I see where you're coming from, but when you're about to escape to a Sith-occupied planet, it is probably best not to wear the opposing army's uniform.

Agreed.  In  my mind, I assumed he gets rid of the uniform when the pod crashed landed on Taris. Afterwards, when you wake up on Taris, though, he should have his classic orange jacket though. On the Endar Spire, you're bound to wear a uniform and not civilian clothing since you're on a military vessel.



#64 LucyTheAlien

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Posted 22 January 2017 - 02:37 PM

Agreed.  In  my mind, I assumed he gets rid of the uniform when the pod crashed landed on Taris. Afterwards, when you wake up on Taris, though, he should have his classic orange jacket though. On the Endar Spire, you're bound to wear a uniform and not civilian clothing since you're on a military vessel.

 

There's a mod for this.

 

http://deadlystream....nd-flight-suit/

 

I recommend it. (:


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#65 Mellowtron11

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Posted 22 January 2017 - 04:30 PM

 

There's a mod for this.

 

http://deadlystream....nd-flight-suit/

 

I recommend it. (:

I remember seeing that, although I forgot what the mod title was. Thanks for posting that!

 

I also had a few other ideas/recommendations-

 

1) Is it possible to highlight the class skills of the various classes in yellow text, kind of similar to KOTOR2?
2) Can there be a feat progression swap between HK-47 and T3 like in TSLRCM? Poor HK barely got any feats while T3 got a ridiculous amount.
3) Shouldn't the Sentinel have repair, computer use, stealth and demolitions instead of the consular, (as Sentinels have more 'worldy' non-force related technical skills) ? Or is there a way to integrate the mod below into the K1R mod?

 

http://deadlystream....ass-skill-swap/


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#66 spacej

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Posted 21 August 2017 - 07:28 PM

Ok, turns out the Gamorrean Stronghold does exist, but on Nexus Mods, it doesn't seem to break K1R, though it does restore the respawning Rakghouls glitch, and the mod itself seems unfinished.

 

As for the trash compactor, there are a few unused references to it in Dialog.tlk, and there is a model for it called plc_trashcom.utp but the model seems to not have been worked on at all as nothing shows up if you try to place it in a map with Kotor Toolset.



#67 Golbolco

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Posted 25 August 2017 - 05:43 PM

There's an NPC in Javyar's Cantina named Ja'Gatcha. Ja'Gatcha is one of the only two Paaerduags in all of KOTOR (and indeed, in all of Legends continuity.) Strangely enough, however, Ja'Gatcha doesn't do anything but answer some very basic questions about himself, Taris, and his homeworld Sorjus, effectively serving no purpose. Has anyone ever examined this NPC and found if they were supposed to be part of something bigger? They're tucked away in a corner and have always felt odd to me since my first playthrough.



#68 Mandalore

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Posted 26 August 2017 - 01:34 AM

There's an NPC in Javyar's Cantina named Ja'Gatcha. Ja'Gatcha is one of the only two Paaerduags in all of KOTOR (and indeed, in all of Legends continuity.) Strangely enough, however, Ja'Gatcha doesn't do anything but answer some very basic questions about himself, Taris, and his homeworld Sorjus, effectively serving no purpose. Has anyone ever examined this NPC and found if they were supposed to be part of something bigger? They're tucked away in a corner and have always felt odd to me since my first playthrough.

I can't see any comments on purpose or anything unused in any of his files, I could be wrong because it's 2AM and this is the first time I've opened KotOR Tool in at least three years but I think he is just another unfortunate alien trapped by the quarantine, no extra intent to his presence.


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#69 darthbdaman

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Posted 29 October 2017 - 06:55 PM

I see that there was an option to buy T3 and enter the military base without having canderous' permission. Is they're any reason this wasn't restored? Going to the military base early would be challenging, but it doesn't seem like it would break the plot at all. You still need to free bastila to get Canderous' to show. The only problem would be whether Canderous' could acknowledge that you already have the codes in the upper city cantina, before telling you to meet him in the lower city when you want to go

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#70 superSzym

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Posted 29 October 2017 - 07:52 PM

This would kill mmersion for me, also the droid reserved for Davik makes me feel that the guy is really important on Taris.


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#71 l2daorch

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Posted 29 October 2017 - 07:53 PM

It could very well still be Daviks Droid. You could add an option to force the Twi'lek to sell it to you, maybe unlock it after you complain about the broken droid she sold you.



#72 darthbdaman

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Posted 29 October 2017 - 07:56 PM

I don't see how it's not immersive. Your players goals on Taris are:

1. Find Bastila
2. Find a way off the planet

When talking to NPCs you find out about the codes and also about Davik's ship as ways off the planet. I see no reason why you couldn't take the initiative and go get the codes, and hope you can steal daviks ship or get another one at some point. I'd don't really see how this diminishes davik, considering half the NPCs on Taris apparently work for him

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#73 LucyTheAlien

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Posted 30 October 2017 - 02:21 AM

I agree, more ways of playing K1 are sorely needed too.
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#74 Mutilator57

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Posted 30 October 2017 - 02:47 AM

I see that there was an option to buy T3 and enter the military base without having canderous' permission. Is they're any reason this wasn't restored? Going to the military base early would be challenging, but it doesn't seem like it would break the plot at all. You still need to free bastila to get Canderous' to show. The only problem would be whether Canderous' could acknowledge that you already have the codes in the upper city cantina, before telling you to meet him in the lower city when you want to go

 

A simple question to which I ask another; why would you even need the Canderous if you've already got (or are able to get) the codes yourself? From a Dark-sided perspective, it doesn't really make much sense.


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#75 Sithspecter

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Posted 30 October 2017 - 02:49 AM

A simple question to which I ask another; why would you even need the Canderous if you've already got (or are able to get) the codes yourself? From a Dark-sided perspective, it doesn't really make much sense.

 

Well you need Canderous to get you in with Davik, technically. Without that you have no real connection to a ship that is fast enough.


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#76 Mutilator57

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Posted 30 October 2017 - 02:51 AM

Well you need Canderous to get you in with Davik, technically. Without that you have no real connection to a ship that is fast enough.

Right, that's true. Well I guess you can probably tell from my hasty, half-baked question about K1's plot that I'm more of a TSL fan myself ;)


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"It was treachery...with a smile on its face. Perhaps that was the worst thing of all" - Margaret Thatcher

 

"Direct action is not always the best way. It is a far greater victory to make another see through your eyes than to close theirs forever" - Kreia


#77 Mephiles550

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Posted 30 October 2017 - 02:52 AM

Well you need Canderous to get you in with Davik, technically. Without that you have no real connection to a ship that is fast enough.

But that's the point, with the codes, a fast ship would have been unnecessary. Any ship would have done. Just put in the codes and you're good to go.

 

Regardless, there's nothing wrong with getting the codes before being on Canderous' side. Ships weren't readily available on Taris, remember? "They impounded all of my ships and swoop-bikes" is what the Upper City merchant said. Ships were likely a valuable commodity few could get in the first place. Where'd you get one in the Upper City let alone lower? Needing to progress in the story to get the Ebon Hawk at some point still works. 

 

The only question is, are there cut Canderous lines that discuss how you already broke into the base prior to him introducing his plan to become partners? It'd be weird for him to immediately suggest that they break into Davik's without having formed any sort of alliance prior.


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#78 Mutilator57

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Posted 30 October 2017 - 02:54 AM

But that's the point, with the codes, a fast ship would have been unnecessary. Any ship would have done.

 

Regardless, there's nothing wrong with getting the codes before being on Canderous' side. Ships weren't readily available on Taris, remember? 

"They impounded all of my ships and swoop-bikes" is what the Upper City merchant said. Ships were likely a valuable commodity few could get.

Also true.

I think I'll leave this conversation to those with a much firmer grasp on the story than I!  :hrhr:


"The measure of success is not merchandise, but character" - Calvin Coolidge

 

"It was treachery...with a smile on its face. Perhaps that was the worst thing of all" - Margaret Thatcher

 

"Direct action is not always the best way. It is a far greater victory to make another see through your eyes than to close theirs forever" - Kreia


#79 darthbdaman

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Posted 30 October 2017 - 03:17 AM

It would also be interesting to get T3 early on. You could get a second companion way earlier than mission, if you could get the money (or just take him for dark side points). People might actually use T3

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#80 LucyTheAlien

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Posted 30 October 2017 - 03:27 AM

Using T3 in K1, bah. Personality-less hunk of junk.
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