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Guide Updated 10/26/14

 

This guide requires Nvidia Inspector

 

Currently there are no options to get ENB, SweetFX, etc working in Kotor/Kotor2. These options will give you the highest quality for Antialiasing, Texture Filtering, Screen-Tear, and input delay. 

 

1) Launch Nvidia Inspector, and open "Driver (256+) Profile Settings.

2) Click the drop-down arrow by the Home Icon. Search and Click the Profile for "Star Wars: Knights of the Old Republic 2"

 

 Step1.jpg  Step2.jpg

 

Use my settings below as reference, or import my profile. Make sure to apply changes!

 

image.jpg

 

Antialiasing - Mode - Override any application setting

Antialiasing - 8xQ (8x Multisampling)                                                                 // Or set to 4x 

Antialiasing - Transparency Supersampling (8x Sparse Grid Supersampling)  // Or set to 4x

 

image.jpg

 

Anisotropic Filtering Mode - User-defined / Off

Anisotropic Filtering Setting - 16x

Texture Filtering - LOD Bias (OGL) - 0         // Values between 0 and -0.250 improve sharpness but introduce shimmering

Texture Filtering - Negative LOD Bias - Clamp   

Texture Filtering - Quality - High Quality

Texture Filtering - Trilinear Optimization - Off

 

image.jpg

 

Frame Rate Limiter - 58 fps  // Change to 118fps if you are using 120Hz Monitor, or offf for 144Hz+

 

 

Download Nvidia Inspector Profile

 

Profile for 60Hz Monitor (Locked @ 58fps) *Most common

Profile for 120Hz Monitor (Locked @ 118fps)

Profile for unlimited FPS

 

 

Notes / Warnings

 

> Ensure that the Antialiasing modes are matching. For example, 2x/2x, 4x/4x, 8x/8x

> Adjust  LOD Bias (OGL) to taste. Values between 0 (Soft) and minus -1.500 (Sharper) increase sharpness of textures, although shimmering may occur. Most shimmering I've noticed only on the starting Peragus, although with sharper textures (floor). Therefore you may enjoy settings at 0, -.5000, -1.000, -1.500. My uploaded profile has LOD Bias @ 0 for best stability. 

 

 

What am I working on at the moment?

 

> A confirmed list of non-working OpenGL/DX9 wrappers

> Complete Nvidia Inspector Profiles (Different versions, 4x/4x AA for slower GPUs, and some other variants)

> Testing any wrappers for OpenGL/DX9 (OpenGL32.dll)

> Continuing to explore Nvidia Inspector options, so far nothing working for Ambient Occlusion

 

 

These OpenGL to DirectX9 Wrappers do NOT work:

 

> gldirect5 // Download

> QindieGL.1.0 (rev4 & rev3) // Download

> TitaniumGL v2014_01 (All Versions) // Download

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