More notes for me.
ambientmusic.2da experiment a quasi-complete success.
Not only it is possible to add entirely new tracks to the game, but it is also possible to force them by placing new ambientmusic.2da in override folder and entirely new files in streammusic (this ALSO works with the Steam Workshop substructure).
Issue, however, is that GFF files have to be edited, and they are to be considered one-shot: KOTOR Tool allows to edit them, but then unless a different copy of the .git files is saved in a different location and then manually moved to override,
No easy way to test and edit except playthrough + potential incompatibilities with TSLRCM UNLESS TSL patcher also allows editing of .git files.
Minor, potentially unrelated issue: custom music files appear to be at a lower volume?
EDIT: extra note to self. Once Droid Planet is released in a way that it is compatible with Steam Workshop, this can potentially work with new planet.
Also, be mindful that, to work, changes will have to be applied to the altered TSLRCM.
Currently no way seen to be compatible with Combat Arena (latest) short of extra modification. Could consider approaching author?
Edited by Dark_Ansem, 18 January 2018 - 10:27 PM.