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Mod Compatibility with TSLRCM 1.7 (Discussion)


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#301 Sith Holocron

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Posted 09 August 2011 - 03:37 PM

I wasn't sure if the mod included any UTC'a or other things besides the skin.
Release dates are for those that don't care about quality in mods.

#302 Guest_soc_*

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Posted 09 August 2011 - 10:19 PM

hello i have a problem with tslrcm it doesnt work on my computer.The launcer doesnt change and nothing new is installed. do you have any ideas? i have the original game.I run windows 7 64bit. My graphics card is radeon x1600.Any help would be highly appreciated

#303 MrPhil

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Posted 16 August 2011 - 05:22 PM

Is 90SK's G0-T0 Reskin Mod compatible with TSLRCM 1.7 (and 1.8)?


It is compatible!

#304 Guest_Clockwork_*

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Posted 27 August 2011 - 02:09 PM

Dak's Armoured RObes.

This isn't listed in the mod compatibility thread one way or the other. Anyone know if it will cause any issues?

http://knightsoftheo...Robes_20;117978

#305 Guest_Salk_*

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Posted 27 September 2011 - 06:48 AM

Hello!

I tried to look around for infos but I did not find any.

Are TLSRCM 1.7 and the upcoming TSLRCM 1.8 compatible with the excellent "Rebuilding the jedi enclave" mod by jinger? It would be a shame to leave his mod out.

#306 Hassat Hunter

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Posted 27 September 2011 - 10:04 AM

Linkie?
I would guess "no, but it's already included since 1.4!" from just the name though...

#307 MrPhil

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Posted 27 September 2011 - 10:45 AM

Linkie?
I would guess "no, but it's already included since 1.4!" from just the name though...


You'd be right.

#308 Guest_Salk_*

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Posted 27 September 2011 - 11:10 AM

Here's the link:

http://knightsoftheo...i_Enclave;98081

The original topic at LucasForum here:

http://www.lucasforu...ad.php?t=196047

I didn't think this was already included in TSLRCM because in the Mod Compatibility List topic of this very forum (http://deadlystream....ndpost__p__2363) another mod by the same person is mentioned as being already part of TSLRCM, but there is no word about this.

#309 zbyl2

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Posted 27 September 2011 - 07:49 PM

Jinger's rebuilt Jedi Enclave is included in TSLRCM.

#310 Hassat Hunter

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Posted 27 September 2011 - 08:34 PM

And why it lists the other mod is because it became incompitable with 1.7, while it was semi-compatible (needed some tweaking) before.

But yeah, it's in, and improved upon ;).
(for example, with 1.8, killing the masters is back in instead of them being auto-murdered upon meeting)

#311 Guest_Salk_*

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Posted 28 September 2011 - 04:00 AM

Great!

Thanks a lot. :cool:

#312 Traveller

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Posted 17 February 2012 - 01:15 AM

Is the Influence Mod Fix in the HOA Mod Pack (link: http://knightsoftheo...com/file/;77485) compatible.

#313 tach

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Posted 21 February 2012 - 02:09 PM

Hello. Will Force Fashion 2 Mod work with TSLRCM 1.7? If it cannot is there a patch or smth? Hope for quick reply.

#314 Hassat Hunter

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Posted 21 February 2012 - 08:17 PM

From the compatibility thread;
Mods that are definitely incompatible with TSLRCM
Force Fashion II by jonathan7, Marius Fett and Ender Wiggin - There are conflicting dialog files.

#315 Fallen Guardian

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Posted 22 February 2012 - 05:56 AM

Well, you could do what I do. Just delete all the conflicting dialogue files from Force Fashion. Granted that makes you miss out on some content, but with a little modding you can group that stuff up in other places, or use TSLRCM files and merge them together.
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#316 tach

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Posted 22 February 2012 - 01:34 PM

Okay, what about Achilles' Robe Mod? No info about that in compatibility thread.

PS. So maybe you know good robe mods for TSL which would work with RCM 1.7?

==============================

Ok i have what i want.

#317 Darth Tartarus

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Posted 28 February 2012 - 10:16 PM

I'd like to know exactly why the Khoonda Lost Room mod is incompatible with TSLRCM. I might be able to fix it.

#318 Traveller

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Posted 13 April 2012 - 04:36 PM

Is the Influence Mod Fix in the HOA Mod Pack (link: http://knightsoftheo...com/file/;77485) compatible.

Just to update anyone thinking of using the Influence Mod Fix, it is compatible with TSLRCM. However, ONLY the Influence Mod Fix has been tested. The other parts of the Mod Pack I haven't checked.

#319 Sith Holocron

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Posted 21 April 2012 - 06:44 AM

Is Ferc Kast's mod "Expanded Jedi Council" compatible with TSLRCM 1.7 or later?
Release dates are for those that don't care about quality in mods.

#320 Hassat Hunter

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Posted 21 April 2012 - 08:08 AM

Most likely not, sorry...




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