Kainzorus Prime

[TSL] NPC Overhaul Mod 1.22

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Fastest way is to remove the "Replace4=lalah.utc" from the 207TELchanges.ini found in the 207TEL installation folder. Of course you'll have to restore the module from the backup folder first, then run the installer for that module again, with that entry omitted.

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I've just arrived in the Korriban Academy. I made a left when arriving in the Lobby and I had to fight Sith Assassins in some kind of dormitory. Upon being revealed out of their cloak, they were headless. I suppose your mod might have something to do with that?

 

On a sidenote, I have installed Animus's Mira Revision 1.1 mod.

http://knightsoftheoldrepublic.filefront.com/file/Mira_Revision;99510

It does modify appearance.2da. Could that be the culprit? I'll try to place the backed-up appearance.2da and see if the bug is still there.

Edited by MrPhil

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Must be a faulty installer for that mod, since mine doesn't touch the appearances of those Assassins. All I've done for the academy was to differentiate their genders through utc files, but nothing else.

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Indeed, putting the backed-up appearence.2da fixed-it.

I'm just putting a note here though: except for the first 2 Sith assassins, I've only had to deal with female Assassins. Is that normal?

 

Maybe you could write this mod as an incompatible one with yours.

Edited by MrPhil

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Okay, this time, I feel like it is this mod, not anything else. Unless anyone can confirm having this in TSL RCM 1.8.3, but I doubt-it. As I mentionned earlier, I reverted to the backedup appearance.2da, which means your mod is essentially the only one I got touching appearance.2da. So I'm back on Nar Shadaa, in Serroco territory. Onlly, in the middle of the merc gang, the Leader isn't there. Worse, when I get close to where he should be, I invariably get a crash to desktop.

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I uninstalled everything, then deleted any leftover stuff. Then I installed the game, the hq movie and music patch, the 1.0b patch, then TSL RCM 1.8.3, then M4-78EP, added the missing files as per the new patch Hassat released, then proceeded to install all the mods I've detailed a bit earlier following the way Hassat said to make them compatible. Then, I installed your mods. After that, I installed the Mira Revision 1.1 mod, which modified the appearance.2da. As I said earlier, however, I went back to the backed-up appearance.2da and all was fine till this.

Edited by MrPhil

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None of the mod I installed seems to add any utc's. Except this one. What happens if you mistakenly re-install the same part of NPC overhaul twice? I may or may not have done that, mistakenly.

 

This is a list of the utc's in my override folder:

UTClist.jpg

 

Would you be willing to tell me how I can uninstall that part of your mod? I think It is 302NAR. Maybe that will solve-it...

 

Edit: I removed the 302NAR.mod file and replaced-it with the backedup one from before I installed your mod. I went to before first entering in the refugee sector and went inside the Serroco territory. The guys in there were looking like in TSL RCM 1.8.3 and the Leader was there. I was able to speak to him and the game should be able to proceed. This tells me something does not add-up with the module file from your mod. Can't tell why or what myself, but obviously, there is an issue with your mod. Hope we can find what, because it looks much better your way...

Edited by MrPhil

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One question Kainzorus, This mod is compatible with M4-78? Thanks for your answer.

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I did install the Korriban Academy module and had no problem. What bug do you forsee? (I'm running a TSL that has M4-78 installed).

Edited by MrPhil

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Well, no trouble on Korriban. I'm going to test M4-78EP's ending once again too and report if I get a bug this time, but everything seemed fine last time.

 

Edit: just tested M4-78 ending. No trouble with Vash's body there, as far as I know.

Edited by MrPhil

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I've just re-checked my installer. TSLRCM doesn't create a .mod file for the Sith Academy, and my mod copies things directly into the .rim file. So essentially, it won't conflict with M4-78 since it uses it's own .mod file for the Academy, and by extension overwrites my changes in the .rim.

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Nope, installed NPC overhaul over/on top of M4-78EP. But yeah, it worked.

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Hello there,

 

I already sent you a PM, but I'll post it here again so it doesn't get lost.

http://www.moddb.com/mods/the-sith-lords-restored-content-mod-tslrcm/addons/npc-overhaul-mod

http://deadlystream.com/forum/files/file/345-tsl-npc-overhaul-mod/

 

 

Great work. One problem which may or may not be associated with your mod (it's either this or TSLRCM so will post under both). One of the mercs in the Exchange corp on Telos isn't spawning properly (his name is Nahata). He spawns invisible and causes my game to crash when he is interacted with.... I've tried reinstalling both mods to no avail. I'm dreading reinstalling the entire damn game for a 3rd time.

 

I'm using the steam version and it's all up to date (mods included). 

 

 

Reverting the 208TEL.mod file to the backup created by TSLPatcher fixed it for me, so I believe NPC Overhaul is the culprit.

____________________________________________________________________________

 

 

It seems like I encountered a bug. Headless dark jedis (DXN/OND)

 

http://i.imgur.com/AxdZ8fX.jpg

 

Ditto. Missing heads on female dark jedi on Dxun

 

May I humbly ask you to fix this?

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