Hassat Hunter

Bugs and minor inconveniences with TSLRCM 1.8

Recommended Posts

Nothing really changed from the previous version 1.7.

Here's the place to report bugs, errors with other mods etc.

While 1.8 is the 'last' version, if any gamebreaking bugs are found they obviously will be fixed (and maybe other tiny ones with them), can't leave them in for everyone to annoy. So don't assume it's automatically an useless thing to report stuff here.

Share this post


Link to post
Share on other sites

Why does HK-47 leave your team and just stand there doing absolutely nothing when you encounter a group of HK-50 units? After you defeat them, he returns to the team. Is this already known?

Share this post


Link to post
Share on other sites

Why does HK-47 leave your team and just stand there doing absolutely nothing when you encounter a group of HK-50 units? After you defeat them, he returns to the team. Is this already known?

 

HK-47's self preservation program won't let him harm the HK-50s as they are too similar to him.

Share this post


Link to post
Share on other sites

Have you installed patch 1.0B ? Also I dont want to accuse you or anything but if you have installed the patch then this issue can be the result of using a no cd crack.

  • Like 1

Share this post


Link to post
Share on other sites

Just started the fight with the Handmaidens, and they all turned into the Masked Duros.

Share this post


Link to post
Share on other sites

Got a real showstopper here. During the Visas-Nihilus cutscene, after the line "Yes... this disturbance..." and while Nihilus is speaking, the game freezes and eventually CTDs. Also, when Visas is Force choked, Nihilus doesn't turn around and outstretches his hand; he's completely stationary. Note that other than several reskins, I also have Pergaus Tweak and Trayus Rank Reformation installed, if that helps.

 

Edit: Nevermind, I found the problem. I had the Darth Nihilus' Saber section of VP's Hi Poly Tin Cans mod installed, and that caused the crippled cutscene animations and CTD. Please make note of this on the download page, if possible.

Share this post


Link to post
Share on other sites

Got a real showstopper here. During the Visas-Nihilus cutscene, after the line "Yes... this disturbance..." and while Nihilus is speaking, the game freezes and eventually CTDs. Also, when Visas is Force choked, Nihilus doesn't turn around and outstretches his hand; he's completely stationary. Note that other than several reskins, I also have Pergaus Tweak and Trayus Rank Reformation installed, if that helps.

Passed this moment already, all ok. I have only No Lightsaber Quest by HH.

Share this post


Link to post
Share on other sites

Not a showstopper, but in the Prologue, several of the spoken lines abruptly end mid speech. For example, the dialogue that explains about using solo mode to get 3C-FD to operate the door controls cuts out after the first word. Most of the other affected lines actually cut out about halfway through the line. Once you actually get to Peragus, everything proceeds normally.

Share this post


Link to post
Share on other sites

Maybe something went wrong during my install but after a game crash in Peragus just as I tried to use the com terminal to contact T3, I restarted the game but every time I click on LOAD GAME the screen comes up distorted and the game crashes again.

 

My install list was

Main Game

1.0b patch

HQ movie patch

HQ music patch

TSLRCM 1.8

Droid Enhancement

Movement Fix

T.W.O. weapon mods

Male Bodies

Various Texture mods.

Share this post


Link to post
Share on other sites
Not a showstopper, but in the Prologue, several of the spoken lines abruptly end mid speech. For example, the dialogue that explains about using solo mode to get 3C-FD to operate the door controls cuts out after the first word. Most of the other affected lines actually cut out about halfway through the line. Once you actually get to Peragus, everything proceeds normally.

When the new quest update box appears?

While it's fixable by delaying that update, that could add a whole slew of new issues if you left the module before said time was up (which is pretty easy to do), so it's better to let it be as is :/...

Share this post


Link to post
Share on other sites

Here's a fun one.

During the first scene upon landing on Nar Shaddaa, I got kicked out of the dialogue tree (it just stopped being in dialogue mode, no input from me).

So Atton, Kreia, Visas and Handmaiden are standing around, the landing pad guy is still off in the distance, he was never triggered.

So I select a party (and here I think is where the crucial development happens) of Atton and Handmaiden.

Then I walk over the the landing pad guy, talk to him, which triggers his normal dialogue.

At the end of it, I am asked to select companions (because, remember, I should have been continuously in dialogue since stepping off the Hawk), again selecting Atton and Handmaiden.

 

And .... they get cloned, now I have two versions of each of them standing next to me, following, etc. :eek:

 

Anyway, I saved it and exited, so I'll let you know if it goes away on next startup.

 

UPDATE: Saving and re-loading works just fine, so this doesn't break anything. It's just ... odd.

Edited by Nightwhisper

Share this post


Link to post
Share on other sites

Hello, guys!

Is it possible to fix this slightly annoying bug? :)

0f10a7224772t.jpg

d2d0dd03c25et.jpg

Share this post


Link to post
Share on other sites
When the new quest update box appears?

While it's fixable by delaying that update, that could add a whole slew of new issues if you left the module before said time was up (which is pretty easy to do), so it's better to let it be as is :/...

I'm actually describing two issues here, though related.

 

  • Throughout the Prologue, spoken dialogue cuts off mid sentence, but the text box describing what to do remains up on the screen.
  • The solo mode spoken dialogue in the Prologue doesn't get past the first word before getting cut off. The text box describing it is immediately replaced by the quest update box.

As I said, neither is a gamebreaker. Since the text remains up on the screen for almost everything in the Prologue it's easy enough to read the text. The solo mode dialogue however requires one to read the journal to find out what was said. Fortunately, I know how to play the game so I can skip the Prologue in the future. I simply wanted to see the changes

Share this post


Link to post
Share on other sites
Hello, guys!

Is it possible to fix this slightly annoying bug? :)

Ahh, you've got your stats set through the roof via cheats. Once your influence exceeds a certain amount, visually all the characters will appear as the exact opposite "alignment" as you while still acting as the right "alignment". This is a bug in the game engine itself, and the guys here cannot fix that. There is an influence bug fix mod available which will correct the problem to an extent, but it was not written by the TSLRCM crew. I did link to it in another post, but I'm about to get back to playing the game. Search my posts and you should find the link.

Share this post


Link to post
Share on other sites

  • [*]Throughout the Prologue, spoken dialogue cuts off mid sentence, but the text box describing what to do remains up on the screen.

 

Yeah, I did report this exact issue a while ago for 1.7 release. Only, the speech (not a "dialogue" really, because there is only one speaker :-) ) is not cut, but the volume gets suddenly supressed a lot. If I remember correctly, at the time this bug was unfixable.

Share this post


Link to post
Share on other sites

Ahh, you've got your stats set through the roof via cheats.

I don't know about cheats. And I observe this bug only with TSLRCM. Next time T3 was light then dark again.

Share this post


Link to post
Share on other sites
Here's a fun one. During the first scene upon landing on Nar Shaddaa, I got kicked out of the dialogue tree (it just stopped being in dialogue mode, no input from me).

Do you remember what was said just before you got knocked out. Can you talk to Kreia?

Is it possible to fix this slightly annoying bug? :)

Not really, no.

  • Throughout the Prologue, spoken dialogue cuts off mid sentence, but the text box describing what to do remains up on the screen.
  • The solo mode spoken dialogue in the Prologue doesn't get past the first word before getting cut off. The text box describing it is immediately replaced by the quest update box.

Yeah, I know. But both seem unfixable. :(

As said the goal one could, but delaying quest entries probably adds more problems than it fixes.

Yeah, I did report this exact issue a while ago for 1.7 release. Only, the speech (not a "dialogue" really, because there is only one speaker :-) ) is not cut, but the volume gets suddenly supressed a lot. If I remember correctly, at the time this bug was unfixable.

It's at a fixed point. As T3 moves it gets less loud. But for some reason it can also do such without moving. Not sure why...

I don't know about cheats. And I observe this bug only with TSLRCM. Next time T3 was light then dark again.

Nope, it's a vanilla bug... it's not something just happening with TSLRCM.

Share this post


Link to post
Share on other sites

Nope, it's a vanilla bug... it's not something just happening with TSLRCM.

Ok. Never seen this before...

Share this post


Link to post
Share on other sites

Do you remember what was said just before you got knocked out. Can you talk to Kreia?

 

 

No not really, I *think* it was something said between Handmaiden and Visas, but I'm not sure. I'll look at my saves and try to recreate it.

 

UPDATE: Okay, I found the kick-out. It comes from the option "I'd like to find out more about this bounty on Jedi." Atton speaks, Kreia disagrees, Handmaiden disagrees with Kreia, Visas agrees with Handmaiden, Handmaiden expresses disapproval of this agreement, and that's when I get kicked out.

 

If it might matter, the tree options I followed were 3, 1, 1, 3, 4, 3.

Edited by Nightwhisper

Share this post


Link to post
Share on other sites

@Nightwhisper's issue

Looking at dlg file, Kreia'a "If you are so certain of your path then do what you will, servant of Atris. It makes no difference." has c_male conditional check and no alternate lines. And I don't think c_male even exists, since proper name is c_ismale...

 

Assuming that is the cause of a problem, simple workaround would be NOT choosing "I want to find out more about this bounty on Jedi." option.

 

EDIT: Yeah, that seems to be the case :/ Fortunately it's not game-breaking, just confusing. And make sure not to select party members between break and talking to Quello, that would result in duplicates...

Share this post


Link to post
Share on other sites

I have a problem. It is not big, but it is something. I am on the third of the planets after Telos--I've already finished Dantooine, Nar Shadaa, and the first part of Onderon--and I have had a lightsaber built for a long time now. Whenever I talk to Kriea and ask about lightsaber training, she says wait until you have a lightsaber. However, not only have I already built a lightsaber, but I've collected about 30 more since then. Would anyone know why it is doing this?

Share this post


Link to post
Share on other sites

@RevanFan

When she says you need a lightsaber, another "tip" should show up explaining what to do. Make sure you have single lightsaber in your hand and Visas has one, too. Also, a spare one in inventory is needed.

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.