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  • Submitted: Jul 31 2015 12:45 PM
  • Last Updated: Jul 30 2016 03:45 PM
  • File Size: 7.86MB
  • Views: 20848
  • Downloads: 5,102
  • Approved by: InSidious
  • Approved on: 31 July 2015 - 12:47 PM
  • TSLRCM Compatible: Yes

Previous Versions

  • 31 Jul 2015 Download Coruscant Jedi Temple by deathdisco

Download Coruscant Jedi Temple by deathdisco

* * * * * 12 Votes



Screenshots

Uploaded by permission of the author.

 

"Ten years ago in 1997, we first saw the planet of Coruscant in the Special Edition of Return of the Jedi. It was only a brief appearance. In 1999, The Phantom Menace came out and we really got a good look at Coruscant and especially the Jedi Temple and the Senate Chambers. It was a city planet and the capital planet of the Republic in Star Wars. Then in the sequel of 2003�s game of the year, Knights of the Old Republic II: The Sith Lords, we saw a brief appearance of Coruscant when your PC, the Jedi Exile, watches a video of his/her trial and exile from the Jedi Order that happened ten years earlier. We only got to see the Jedi Council chambers and a brief look outside the windows. Over the last two plus years since TSL came out, people wished that the KOTOR had already included Coruscant in one of their releases, or will include it if there is to be a KOTOR III.

 

DeathDisco makes his FileFront debut bringing us that wish and he does it for TSL. The author is a veteran KOTOR modder at Holowan Labs who has made his way to putting up his first and his newest KOTOR mod here at FileFront. Hopefully he�ll send in his older mods to us in the future for some new KOTOR gamers to enjoy!

 

This mod will definitely be a welcome addition because of the hard work and detail put into it. Since your character is a Jedi, the author has you go to the Jedi Temple on Coruscant. There you can receive extra Jedi training, Force Forms, Lightsaber Forms, and practice your blaster bolt deflection skills. There are also new items for you to collect only on Coruscant. Lots of features and surprises the author wants you to figure out by playing the mod.

 

This mod uses the TSL Patcher for easy installation and possible .2da file merging depending on what mods you have in your personal override folder. You should notice the new planet on the galaxy map on the Ebon Hawk. There is a screenshot showing a visual of that if you need it. Enjoy the mod.
-Shem"
(Original KotORFiles mod review)

 

This mod adds a new planet to the galaxy map. The Jedi Temple on Coruscant.

 

Features

 

his mods create three new areas re-using exiting modules.

 

1.The Jedi Temple Landing pad.
2.The Jedi Temple itself.
3.The Jedi Council chambers.

 

You can learn a handful of Jedi power. (Depends on skill/attribute checks)
Learn a bonus Lightsaber form. (Prestige class required)
Learn a bonus Force form. (Prestige class required, excluding Jedi Master/Sith Lord)
Practice your blaster bolt deflection skills.

 

Acquire high level Jedi related items/upgrades.
Dark Side items also available.

 

I've added a couple of items I created for previous mods.
I created some new Jedi/Sith items for this mod.
I re-created some K1 items (.uti's only) not available for TSL for this mod.

 

Some surprises. ;)

 

Uninstallation

 

Extract the contents of tsljeditemple.rar.
Run the installer and select your game directory. IE: e:\Program Files\Lucasarts\SWKotOR2
The installer will create backups of files it modified. Save these for un-installation.

 

Notes

 

This mod is not currently compatible with any other mods that edit the galaxy map.
This mod adds a lighsaber hilt reskin using model w_lghtsbr_151, which
is compatible with USM and The Masters of the Force Hilt pack.
All source files included in the NSS folder.

 

Author Contact

 

I can be reached at Lucas Forums:
http://www.lucasforu...splay.php?f=321



Screenshots

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is this compatible with 1.8.4 TSLRCM?

Hi there deathdisco:

 

In the past years a Coruscant Jedi Temple Mod was uploaded on filefront.com and it was incompatible with the M4-78 Enhancement mod just in the Ebon Hawk's Galaxy Map.   Is this mod Coruscant Jedi Temple uploaded here in Deadlystream is updated enough so that the incompatibility problem on the Galaxy Map is already resolved?  If that is, deathdisco then you have done an amazing work here.

 

 

Hi there deathdisco:

 

In the past years a Coruscant Jedi Temple Mod was uploaded on filefront.com and it was incompatible with the M4-78 Enhancement mod just in the Ebon Hawk's Galaxy Map.   Is this mod Coruscant Jedi Temple uploaded here in Deadlystream is updated enough so that the incompatibility problem on the Galaxy Map is already resolved?  If that is, deathdisco then you have done an amazing work here.

 

 

There is compatibility patch available on DS download section.

A very good job deathdisco!!
I love the mods which include new areas and story, and the detail of the Dark Side place is great!!
 
A technical issue, I'm not sure if this is due to the mod or my old computer because I haven't seen anywhere else: When I'm close to maintenance robots and the "walls" covering the collapses of the original Enclave scenario, depending the angle of sight, I see the walls flat. Without moving, changing the camera angle, I can see the walls texturized change to flat and vice versa, usually when the walls are close to the lateral of the screen. Anyway, it doesn't affect the gameplay.
 
A possible add...
Always, at both scenarios (Enclave and Coruscant) I'm tempted to "touch" the statue in the middle of the room, there, in the middle of the shadows...
Would be possible add a hidden place in the statue? for to find something very, very valuable? A very powerfull crystal or a powerfull and upgradeable Liightsaber? some datapad explaining a pain history?
It's an idea...
 
Thanks for this great work

is this compatible with 1.8.4 TSLRCM?

Yes, it is

I was trying to upload some captures for to show the "flat" and "texturized" walls but I don't find any option in the page that allows me do it in the post

Hello i ran the installer and it said i came across 1 warning which stated this:" -A file named placeables.2da already exists in the Override folder. Skipping file---"

 

Im using these mods which are all compatible with TSLRCM according  to their compatible mods list: TSLRCM 1.8.4, Movie style jedimaster robes,Movie mandalorians, extended enclave, and of course this mod.

yes i got the same issue.. wondering is this a serious issue, does it need to be fixed?

also wondering the same thing since tslrcm comes with a placeables.2da file by default 

This mod is great but number of unique and powerful items added is ruining game balance completely


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