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  • Submitted: Mar 19 2017 07:26 AM
  • Last Updated: Sep 07 2017 08:41 AM
  • File Size: 381.96KB
  • Views: 2875
  • Downloads: 420
  • Approved by: zbyl2
  • Approved on: 19 March 2017 - 10:12 AM
  • TSLRCM Compatible: Yes

Previous Versions

  • 19 Mar 2017 Download Implant Feat Restoration 1.0

Download Implant Feat Restoration 1.1

* * * * * 5 Votes
Implant Feat Restoration Easier 3 Tiers K1 TSL



Screenshots

A Mod for Star Wars Knights of The Old Republic II The Sith Lords
Author: N-DReW25
Release Date: 19.03.2017
Release Date 1.1: 7.09.2017

 

Installation:
Double Click the TSLPatcher.exe and let it do its magic

 

Uninstallation:
Remove or Delete all the files with the "e_imp1_01.uti" all the way to "e_imp4_10.uti" (There are at least 30 of those so they aren't listed here)

 

When the TSLPatcher installs the mod correctly it generates a backups folder within the Implant Feat Restoration folder that contains the TSLPatcher. Open the backups folder and copy the
"baseitems.2da" and "feat.2da" to the override folder overriding the Implant Feat Restoration files

 

If you have any problems be sure to contact me for support

 

Description:
Kotor 2 is known for a ton of cut content. The TSLRCM restores most of that content but there were some they left behind due to it being not restorable or not necessary. However if you have sharp eyes you might notice the Implant Feat
is unavailable. This is likely intentional by Obsidian as the Implants in game require a certain level of constitution in order to use them. This is all well and good until you realize you will have to abandon other stats completely for constitution in
order to get good implants. This mod changes it so that you now require a certain implant feat to wear certain implants. There are three tiers of implants so 3 to 5 level ups should be enough to get max implants whereas before you'd need at least 6 to 11 to
get max implants

 

Currently, only Hanhar and Mira have the feats. If you want your main character to have the feats you must give it to them on the level up screen (Since you cannot play as a scout you cannot get implants for free)

 

Also, ALL implants will require this new feat instead of the constitution. This means there is a low chance of an NPC having no implant since it doesn't have the new feat and cannot use it's implant. This is mostly a good thing as
it will make the enemy slightly easier

 

Known Bugs:
this mod shouldn't have bugs but if there is Just PM me on Deadlystream.

 

Incompatibilities:
The TSLPatcher will make it compatible with nearly any mod...but if you do find an incompatible mod please alert me so I can put it in the readme
Incompatible with Sireyn's Kotor 2 Implant Rebalance

 

Permissions:
Do NOT claim credit for this mod and do not use it in your own mods without my permission

 

Thanks:
Bioware for such an amazing game, Stoffee for TSLPatcher, Fred Tetra for Kotor Tool, Fair Strides for helping me get the Feat to appear on the character creation screen and everyone who downloads the mod.

 

Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.


What's New in Version 1.1 (See full changelog)

  • * Fixed the Feat so droids cannot get the feat
  • * Fixed so most classes should be able to get the feat
  • * Now Scouts, Sentinels, and Tech Specialist now get the Feat for free.
  • Report more bugs :)


Screenshots

Screenshots Screenshots Screenshots


Did I do something wrong? I selected Implant 1 in my Character Generation but whenever I level up, I can't find it in the feats. I installed the files in C:\Program Files (x86)\Steam\steamapps\workshop\content\208580\485537937\override If this was the wrong installation route, where to I install the files?

Did I do something wrong? I selected Implant 1 in my Character Generation but whenever I level up, I can't find it in the feats. I installed the files in C:\Program Files (x86)\Steam\steamapps\workshop\content\208580\485537937\override If this was the wrong installation route, where to I install the files?

I do not use the Steam Workshop myself but I'd assume you'd need to set the installation route to "C:\Program Files (x86)\Steam\steamapps\workshop\content\208580\485537937" to get it to work.

I do not use the Steam Workshop myself but I'd assume you'd need to set the installation route to "C:\Program Files (x86)\Steam\steamapps\workshop\content\208580\485537937" to get it to work.

Okay, I just did it that way. I restarted the game, just to be sure. I used some cheats to level up and... nothing. Still doesn't show up in the level up screens. I apologize if I'm wasting your time with this if I really am doing something wrong here.

Okay, I just did it that way. I restarted the game, just to be sure. I used some cheats to level up and... nothing. Still doesn't show up in the level up screens. I apologize if I'm wasting your time with this if I really am doing something wrong here.

You're not wasting my time but I'm sure the problem is the workshop itself. I tested this mod using the "Normal" installation.

Do you mean C:\Program Files (x86)\Steam\steamapps\common\Knights of the Old Republic II?

Sentinels do not seem to start with the implant feat? Or do they get it as they level?

Sentinels do not seem to start with the implant feat? Or do they get it as they level?

That might be a bug that wasn't properly fixed. I will get around to it sometime.


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