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The Sith Lords Restoration Project Videos

Posted by N-DReW25, 19 October 2017 · 854 views

The Sith Lords Restoration Project Videos

Welcome to my first blog. This blog will contain the video's I will be making of Gameplay from The Sith Lords Restoration Project or TSLRP. These videos will specifically be about the Content not seen in TSLRCM or is different in TSLRCM.

 

For more information about TSLRP visit the following threads

 

What TSLRP sought to restore- http://deadlystream....store/?hl=tslrp

 

TSLRP Post Morterm- http://deadlystream....ortem/?hl=tslrp

 

The first videos will be a three-part series showing Gameplay of the GenoHaradan Boss Fight. Here is the first one:

 

 

From what I understand the GenoHaradan used the cut rooms in the Nar Shadda dock modules as a meetup place to kill the Exile and was NOT their base. More information and videos to come.



  • jc2 likes this



I will check this video out now and post my thoughts in a few hours.  (This should plenty of time to others to give their views before I do.)

I will check this video out now and post my thoughts in a few hours.  (This should plenty of time to others to give their views before I do.)

Keep in mind this is only a part 1. More will be coming out soon.

There is some dialogue that reminds me a little bit too much of KOTOR I. I'm guessing that it was Team Gizka's doing, because I couldn't picture Obsidian writing that.

There is some dialogue that reminds me a little bit too much of KOTOR I. I'm guessing that it was Team Gizka's doing, because I couldn't picture Obsidian writing that.

Looks more like someone whose first language isn't English but still is forced to write dialogue in English. At least, that's how I feel about the GenoHaradan Disciple lines at least.

I think we have a couple of good storywriters on Deadly Stream to rewrite that piece. It is quite apparent that it's not written by anyone professional, the player's lines are way too long for so many of them to appear in one scene.

Also, I hope the plot you come out with to restore would tie well enough with the rest of the game. I like the idea of restoring the GenoHaradan, but I consider the G0-T0 plot very good already and I hope this won't get spoiled by getting too much of the content on Nar Shaddaa while most of the game has little sidequests and short stories (save Telos, this was a time-consuming yet well-written part of the game).

One more question: which head did you finally choose to use for Dessicus?

You uploaded your second TSLRP Genoharadan video five hours ago on Youtube.

You uploaded your second TSLRP Genoharadan video five hours ago on Youtube.

Yep, and here it is

 

 

Keep in mind these videos do not have actual commentary from me. In this video is the actual Dessicus boss fight which in my opinion is just bad in general for obvious reasons. This fight is extremely hard, Dessicus has Disruptor Pistols which shields can't block, not to mention he uses Master Rapid, Power and Sniper shots which combined with the pistols high damage usually means death straight up.

 

In this video, I am a level 50 with 800 vitality points and I am using an instakill staff to cut my way through this fight like there butter.

Yep, and here it is

 

 

Keep in mind these videos do not have actual commentary from me. In this video is the actual Dessicus boss fight which in my opinion is just bad in general for obvious reasons. This fight is extremely hard, Dessicus has Disruptor Pistols which shields can't block, not to mention he uses Master Rapid, Power and Sniper shots which combined with the pistols high damage usually means death straight up.

 

In this video, I am a level 50 with 800 vitality points and I am using an instakill staff to cut my way through this fight like there butter.

Perhaps TG wanted the fight to be purposely difficult, but not that hard. As this was a leaked beta, they likely were unable to fix it by the time production ceased prematurely.

Perhaps TG wanted the fight to be purposely difficult, but not that hard. As this was a leaked beta, they likely were unable to fix it by the time production ceased prematurely.

True, a final TSLRP would of at least had a patch to fix that the difficulty of this fight, though it is still a difficult fight none the less.

 

I think we have a couple of good storywriters on Deadly Stream to rewrite that piece. It is quite apparent that it's not written by anyone professional, the player's lines are way too long for so many of them to appear in one scene.

The closest thing in my mod to the content shown in part 1 will a lot better when it comes to dialogue, I hope.

 

 

 

Also, I hope the plot you come out with to restore would tie well enough with the rest of the game. I like the idea of restoring the GenoHaradan, but I consider the G0-T0 plot very good already and I hope this won't get spoiled by getting too much of the content on Nar Shaddaa while most of the game has little sidequests and short stories (save Telos, this was a time-consuming yet well-written part of the game). 

The vanilla/TSLRCM plotline will still be the same with the GenoHaradan taking place just after the end (After Goto/Before Zez). I hope with the added content from TSLRCM and GenoHaradan Legacy Nar Shadda won't become a drag. Though I will admit I am modifying an already existing Vanilla sidequest into a GenoHaradan one, that's the only time actual sidequest to take place before Goto's Yacht at this time.

 

 

 

One more question: which head did you finally choose to use for Dessicus?

Effixan's Male Head Reskin with the cool Tatoo's, Varsity Puppet's Layne Stanley head will still be used for another NPC in the mod. Dessicus will also wear a new armor reskinned off the Felanar Armor and will feature a new yet familiar mask item.

True, a final TSLRP would of at least had a patch to fix that the difficulty of this fight, though it is still a difficult fight none the less.

 

The closest thing in my mod to the content shown in part 1 will a lot better when it comes to dialogue, I hope.

 

The vanilla/TSLRCM plotline will still be the same with the GenoHaradan taking place just after the end (After Goto/Before Zez). I hope with the added content from TSLRCM and GenoHaradan Legacy Nar Shadda won't become a drag. Though I will admit I am modifying an already existing Vanilla sidequest into a GenoHaradan one, that's the only time actual sidequest to take place before Goto's Yacht at this time.

 

Effixan's Male Head Reskin with the cool Tatoo's, Varsity Puppet's Layne Stanley head will still be used for another NPC in the mod. Dessicus will also wear a new armor reskinned off the Felanar Armor and will feature a new yet familiar mask item.

Furthermore, the armor used by Dessicus in this fight is different from the armor shown in the TSLRP trailers.

I still have doubts, as the hidden Visquis' base fight outcome or what happens with you after Dessicus fight would have to be rewritten. Two times when you fall unconscious and get rescued by your party on one planet is just too much.

I was also asking for the head because I thought it would be a good idea to give that one to the Sith Master in Dxun Tomb, but a member of Uthar Wynn's race that isn't a Sith is even cooler. 

Also, I should make note that, to be honest, I don't think Dessicus's voice acting is very good. It's just, to put it plainly, bad. I can't wrap my head over what makes it so, but I can hardly believe that Obsidian recorded it. I guess this was why the Genoharadan was removed from the game, or why you're not using the original Dessicus.

Hey, do you have any idea who Dessicus's voice actor is? I swear I've heard it before in the game.

Hey, do you have any idea who Dessicus's voice actor is? I swear I've heard it before in the game.

It's kind of hard to figure out, due to the fact that a deleted character isn't exactly credited.

It's kind of hard to figure out, due to the fact that a deleted character isn't exactly credited.

Maybe it's the same voice from the Vaklu captain from the Onderon palace battle.

 

20:41 for the voice I'm talking about.

 

Furthermore, the armor used by Dessicus in this fight is different from the armor shown in the TSLRP trailers.

Yeah, he has gone from Heavy Battle Armor/Mandalorian Battle Armor to Felanar Armor to Light Battle Armor likely for balancing reasons.

 

I still have doubts, as the hidden Visquis' base fight outcome or what happens with you after Dessicus fight would have to be rewritten. Two times when you fall unconscious and get rescued by your party on one planet is just too much.

Well while that may be the case I assure you both times are different in some way. It won't be a near-identical "get knocked out, party saves you"

 

 

 

I was also asking for the head because I thought it would be a good idea to give that one to the Sith Master in Dxun Tomb, but a member of Uthar Wynn's race that isn't a Sith is even cooler. 

Master Uthar in my opinion human. Imagine him without the Tatoo's on his face, without them he is almost identical to the generic Dark Jedi Master and Darth Bandon heads yet they are considered humans. Though in this mod Dessicus' I am going to say is human 100% with facial tatoos.

 

Also, I should make note that, to be honest, I don't think Dessicus's voice acting is very good. It's just, to put it plainly, bad. I can't wrap my head over what makes it so, but I can hardly believe that Obsidian recorded it. I guess this was why the Genoharadan was removed from the game, or why you're not using the original Dessicus.

I won't be using the Obsidian's Dessicus lines because I have more custom lines for him to say. I wouldn't say it's the best lines in the game though I wouldn't class it as the worse. These lines are better than no lines at all

 

Maybe it's the same voice from the Vaklu captain from the Onderon palace battle.

 

20:41 for the voice I'm talking about.

 

Perhaps they are the same actor, though I don't think this Vaklu Captain is credited either, unfortunately.

"These videos will specifically be about the Content not seen in TSLRCM or is different in TSLRCM."

 

How are you doing this?  Are you showing the comparison between TSLRP and TSLRCM in your videos?  It didn't seem that way from watching your first video.  If you're not comparing them, I invite you to add actual commentary by voicing it  - or at the very least text captions - showing what those differences are.

 

Without that commentary, there's not enough meat on the bones for me to justify the time expended.

"These videos will specifically be about the Content not seen in TSLRCM or is different in TSLRCM."

 

How are you doing this?  Are you showing the comparison between TSLRP and TSLRCM in your videos?  It didn't seem that way from watching your first video.  If you're not comparing them, I invite you to add actual commentary by voicing it  - or at the very least text captions - showing what those differences are.

 

Without that commentary, there's not enough meat on the bones for me to justify the time expended.

As the GenoHaradan isn't in TSLRCM I can't actually compare it to anything. I will, however, compare TSLRCM and TSLRP content like the HK Factory though and your text suggestion is one I will be using when that day comes. The way I am trying to do this is by showing the viewers the mod gameplay and let them judge for themselves how they feel about the mod, obviously, comparison with TSLRCM will help but because there is no GenoHaradan in TSLRCM that cannot be done for these specific videos.

By the way, the "BUGS" stuff in your last video was confusing.  Was it related to the mod?
  • If it was unrelated, why was it in there? 
  • If it was related to TSLRP, would it not serve better in a separate video that details bugs? 
Here's where I point something out that makes me look like a jerk in the process.
uyqbYun.jpg

Staring.

Staring.

First Hangar now Staring.

 

Though I have considered to re-edit the footage to include more detailed information about the mod and fix that typo. And of course I will edit it during the day not at night like I did that one.

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